Statistical profileOnline
Raddergewehr PvE (EU)
85.190.162.198:10900 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,867
top 62%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,867 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on Raddergewehr PvE (EU)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Raddergewehr PvE (EU)
What the server publishes and what was recorded
| Address | 85.190.162.198:10900 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 07:41 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 36 / 200 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 15 on average | 19 / 100 |
| [PVE]Тихая гавань|Ивенты|На классике | EU · groups of 20+ · monthly · 13 on average | 25 / 50 |
| [EU] RustID Pure PvE | No Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 10 on average | 13 / 150 |
| Rust4Noobs | PvE | No decay Monthly | No BP Wipe | EU · groups of 100+ · monthly · 9 on average | 10 / 100 |
| [RU][PVE] Big mother family [classic] | EU · groups of 8+ · monthly · 7 on average | 10 / 40 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Raddergewehr PvE (EU): what is it?
The rhythm of Raddergewehr PvE (EU)'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 23 days 9 hours ago.
Server record
Is Raddergewehr PvE (EU) up, and how well has it held up?
Raddergewehr PvE (EU) is online at the time of this release. The uptime it reports puts the last restart at about 14 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 6 October 2026.
How well does Raddergewehr PvE (EU) perform?
Over the last 48 hours, server fps averaged 10; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 121,273. Memory use reached 2,651 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Raddergewehr PvE (EU) run from?
Its name points to Europe, though Raddergewehr PvE (EU) publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.190.162.198:10900 it is addressed.
What version of Rust has been recorded on Raddergewehr PvE (EU)?
Rust network protocol 2635 and build 168909 on Windows is the version Raddergewehr PvE (EU) runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Raddergewehr PvE (EU)?
At counting time Raddergewehr PvE (EU) recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is Raddergewehr PvE (EU) placed?
For seven-day player hours, Raddergewehr PvE (EU) is ranked #13,867, placing it in the top 62% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Raddergewehr PvE (EU)?
These Rust Census lists include Raddergewehr PvE (EU): EU Rust servers: the regional count, Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
The tags on Raddergewehr PvE (EU): what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world are the tags Raddergewehr PvE (EU) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Raddergewehr PvE (EU)?
Raddergewehr PvE (EU) runs a procedural map of size 3,500 with seed 6738, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Raddergewehr PvE (EU)?
No gather rate is given in the name of Raddergewehr PvE (EU). The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Raddergewehr PvE (EU)?
Enter client.connect 85.190.162.198:10900 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.