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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 84,577 players on 11,817 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Letsfail

85.190.161.109:26000 checked 12h ago

premium
Release date
Next release
In five minutes (10:00 UTC)
Source
Live server queries
Server address
85.190.161.109:26000
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,268

top 68%

Last wipe

28d ago

no schedule published

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Letsfail

Players now and over time, UTC

AveragePeak
0123422:0005:0012:0019:0002:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020022:0005:0012:0019:0002:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 21hThu 5 Nov, 19:00 UTCForce wipe FW
34d 21hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW28d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Letsfail

4000 · seed 2305

Map of Letsfail

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed2305
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Letsfail

What the server publishes and what was recorded

Address85.190.161.109:26000
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 17:50 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average198 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average271 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average709 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average41 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average802 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average636 / 725

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Letsfail?

A monthly force wipe is the sole occasion on which Letsfail wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days 4 hours have passed since this world was made.

On Letsfail, what happens on wipe day?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

How reliable is Letsfail, and is it online now?

Last seen 12 hours ago, Letsfail is offline in this release. By its own reported uptime, it restarted about 7 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Letsfail show?

Over the last 48 hours, server fps averaged 13; the lowest reading was 9. Buildings, deployables and everything else in the world took the entity count to 93,937. Up to 2,345 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for Letsfail?

A region is not published by Letsfail. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.190.161.109:26000 it is addressed.

On which Rust version does Letsfail operate?

Rust network protocol 2635 and build 168909 on Windows is the version Letsfail runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Letsfail carry?

The last count for Letsfail was 12 hours ago; it is offline at present. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Letsfail placed?

For seven-day player hours, Letsfail is ranked #15,268, placing it in the top 68% of all ranked servers.

Tags, lists

Where does Letsfail appear among the Rust Census lists and filters?

Included in these Rust Census lists is Letsfail: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Which meanings do the tags on Letsfail carry?

gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^q (Premium): This server admits only players with Rust premium status are the tags Letsfail publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Letsfail?

The procedural map on Letsfail is generated by the game, measures 4,000 and carries seed 2305. Because one size and seed give one map, RustMaps can display it from this page.

On Letsfail, what rules and settings are in force?

The name of Letsfail carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. This server admits only players with Rust premium status. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Letsfail?

You can open the console in Rust with F1 and enter client.connect 85.190.161.109:26000; or press Launch Rust and join on this page, and you are connected through Steam. This server admits only players with Rust premium status.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp20Max players 20 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^qPremium This server admits only players with Rust premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.