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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,874 players on 11,727 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust

EU 85.175.6.244:28400 checked 10m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (10:55 UTC)
Source
Live server queries
Server address
85.175.6.244:28400
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#8,580

top 39% · #2151 in EU

Last wipe

11d ago

monthly schedule

Next wipe

7d 7h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,580 of all ranked servers, the top 39%, and #2151 in EU, on player hours over the last seven days.
  • Its current map went up 11d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rust

Players now and over time, UTC

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608012:0021:0006:0014:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

Usual gap

1.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 7hThu 5 Nov, 19:00 UTCForce wipe FW
35d 7hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 18 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 01:27 UTC11d ago 3 – running 0
Tue 13 Oct, 20:07 UTC15d ago 4 halved by day 1 4.2 days 0
Mon 12 Oct, 20:30 UTC16d ago 4 – 1 days 0
Mon 12 Oct, 00:13 UTC17d ago 4 – 0.8 days 0
Sun 11 Oct, 15:53 UTC17d ago 1 – 0.3 days 1
Sat 10 Oct, 19:07 UTC18d ago 1 – 0.9 days 0
Fri 2 Oct, 18:18 UTC26d ago 3 halved by day 1 8 days 1
Wed 30 Sep, 17:34 UTC28d ago 2 held half 2 days 2
Sat 26 Sep, 19:34 UTC32d ago 5 halved by day 1 3.9 days 0
Mon 14 Sep, 15:48 UTC44d ago 3 halved by day 1 12.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust

2000 · seed 1337

Map of Rust

Table 3: The world

As the server publishes it

MapProcedural Map
Size2000
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Rust

What the server publishes and what was recorded

Address85.175.6.244:28400
RegionEU
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe18 Oct 2026, 02:14 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average79 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average233 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average109 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average275 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rust?

Once a month, and only with the force wipe, does Rust wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 11 days 8 hours. The tags list a wipe schedule of one month.

On Rust, what happens on wipe day?

An average of 4 players attended at peak across recent wipes. 42 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.

Server details

What does the record show for the uptime and current status of Rust?

This release records Rust as online. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

How well does Rust perform?

The figures for the last 48 hours give an average of 59 server fps and a minimum of 59. Buildings, deployables and everything else in the world took the entity count to 14,655. Memory use reached 1,482 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for Rust?

With its EU tag, Rust lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 85.175.6.244:28400 is its address.

On which Rust version does Rust operate?

This release lists Rust on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Rust?

Rust stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.

What position does Rust hold in the server rankings?

This release ranks Rust at #8,580 for seven-day player hours, #2,151 in Europe, inside the top 39% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Rust?

These Rust Census lists include Rust: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

The tags on Rust: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): In the server browser it appears under Europe are the tags Rust publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Rust?

Size 2,000 and seed 1337: that is the procedural map on Rust, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Rust, what rules and settings are in force?

No gather rate is given in the name of Rust. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Rust?

Enter client.connect 85.175.6.244:28400 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.