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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,491 players on 11,808 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

server_name

85.174.203.10:28015 checked 4d ago

Release date
Next release
In five minutes (21:00 UTC)
Source
Live server queries
Server address
85.174.203.10:28015
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,348

top 69%

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on server_name

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:00 UTC4d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of server_name

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of server_name

What the server publishes and what was recorded

Address85.174.203.10:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 20:00 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average572 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average363 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average45 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average140 / 300

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on server_name?

The rhythm of server_name's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 4 days ago.

What should you expect on wipe day at server_name?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

How reliable is server_name, and is it online now?

The latest count records server_name as offline, last seen 4 days ago. Of the 72 hours in the last 3 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 24 October 2026.

What location has been recorded for server_name?

No region is published by server_name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 85.174.203.10:28015 is its address.

What version of Rust has been recorded on server_name?

Rust network protocol 2635 and build 168909 on Windows is the version server_name runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on server_name?

At this release server_name is offline, having last been seen 4 days ago. This release gives a seven-day average of 0 players.

What position does server_name hold in the server rankings?

For seven-day player hours, server_name is ranked #15,348, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry server_name?

These Rust Census lists include server_name: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on server_name carry?

These are the tags server_name publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on server_name?

server_name runs a procedural map, which the game generates.

What settings and rules have been listed for server_name?

No gather rate is given in the name of server_name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.

Connecting

What steps are needed to join server_name?

Enter client.connect 85.174.203.10:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.