Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,229 players on 11,595 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

85.172.92.53:28015 checked 4d ago

Release date
Next release
In five minutes (08:15 UTC)
Source
Live server queries
Server address
85.172.92.53:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 15

7% full

7-day average

1

peak 1

Rank

#11,567

top 52%

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,567 of all ranked servers, the top 52%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 07:58 UTC4d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address85.172.92.53:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 07:58 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average223 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average18 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average133 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average43 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average41 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on nameserver?

Too few wipes of nameserver are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 20 hours have passed since this world was made.

On nameserver, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Server record

How reliable is nameserver, and is it online now?

Last seen 4 days 20 hours ago, nameserver is offline in this release. 0 of 96 hours on across the last 4 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 23 October 2026.

What location has been recorded for nameserver?

No region is given by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. 85.172.92.53:28015 is its address.

On which Rust version does nameserver operate?

The version in use on nameserver is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does nameserver carry?

nameserver is offline at present; its last recording was 4 days 20 hours ago. Averaged over seven days: 1 players, with a peak of 1.

How does nameserver compare with other servers in the rankings?

The rank for nameserver is #11,567 on seven-day player hours, in the top 52% of ranked servers.

Tag details

On Rust Census, which lists and filters carry nameserver?

These Rust Census lists include nameserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on nameserver?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on nameserver?

nameserver runs a procedural map, which the game generates.

On nameserver, what rules and settings are in force?

The name of nameserver carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to nameserver?

Enter client.connect 85.172.92.53:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players Slots: 15.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.