Statistical profileOffline
Leo's Bench Lab
85.16.217.69:28015 checked 7d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#13,094
top 59%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #13,094 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Leo's Bench Lab
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Leo's Bench Lab
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Leo's Bench Lab
What the server publishes and what was recorded
| Address | 85.16.217.69:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 15:42 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 551 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 33 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 57 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 289 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 112 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 120 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Leo's Bench Lab wipe, and how often?
Too few wipes of Leo's Bench Lab are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 7 days 7 hours ago.
About the server
What does the record show for the uptime and current status of Leo's Bench Lab?
Last seen 7 days 7 hours ago, Leo's Bench Lab is offline in this release. Of the 144 hours in the last 6 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 20 October 2026.
Which location does Leo's Bench Lab run from?
No region is given by Leo's Bench Lab. Rust Census does not look up where the machine stands; it shows where a server says it is. 85.16.217.69:28015 is its address.
Which Rust version is Leo's Bench Lab running?
The version in use on Leo's Bench Lab is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Leo's Bench Lab carry?
Leo's Bench Lab is offline at present; its last recording was 7 days 7 hours ago. Averaged over seven days: 1 players, with a peak of 1.
How does Leo's Bench Lab compare with other servers in the rankings?
The rank for Leo's Bench Lab is #13,094 on seven-day player hours, in the top 59% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Leo's Bench Lab?
The Rust Census lists that Leo's Bench Lab fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Leo's Bench Lab: what do they indicate?
Read by the game's server browser, Leo's Bench Lab publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Leo's Bench Lab?
The game generates the procedural map on Leo's Bench Lab.
On Leo's Bench Lab, what rules and settings are in force?
No gather rate is recorded for Leo's Bench Lab in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Leo's Bench Lab?
You can open the console in Rust with F1 and enter client.connect 85.16.217.69:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.