Statistical profileOffline
Ray's Local Server
85.145.208.129:28015 checked 8d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,244
top 65%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #14,244 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Ray's Local Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
7.1 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:54 UTC8d ago | 1 | – | running | 1 |
| Mon 12 Oct, 11:11 UTC15d ago | 1 | – | 7.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Ray's Local Server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Ray's Local Server
What the server publishes and what was recorded
| Address | 85.145.208.129:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 12:54 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 235 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 22 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 113 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 47 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 42 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Ray's Local Server wipe, and how often?
The rhythm of Ray's Local Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 days 14 hours have passed since this world was made.
What should you expect on wipe day at Ray's Local Server?
Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Server record
Is Ray's Local Server up, and how well has it held up?
Ray's Local Server is offline at the time of this release; it was last seen 8 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 5 October 2026.
Which location does Ray's Local Server run from?
A region is not published by Ray's Local Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 85.145.208.129:28015 is its address.
Which Rust version is Ray's Local Server running?
Rust network protocol 2634 and build 166652 on Windows is the version Ray's Local Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Ray's Local Server carry?
The last count for Ray's Local Server was 8 days 14 hours ago; it is offline at present.
What position does Ray's Local Server hold in the server rankings?
For seven-day player hours, Ray's Local Server is ranked #14,244, placing it in the top 65% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Ray's Local Server?
The Rust Census lists that Ray's Local Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Ray's Local Server?
Read by the game's server browser, Ray's Local Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
On Ray's Local Server, what rules and settings are in force?
No gather rate is given in the name of Ray's Local Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Ray's Local Server?
You can open the console in Rust with F1 and enter client.connect 85.145.208.129:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.