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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,997 players on 11,688 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Gamed!de

85.14.194.222:28015 checked 7m ago

Release date
Next release
In five minutes (11:11 UTC)
Source
Live server queries
Server address
85.14.194.222:28015
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,411

top 69%

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on Gamed!de

Players now and over time, UTC

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304012:0021:0006:0015:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Gamed!de

2500 · seed 6738

Map of Gamed!de

Table 2: The world

As the server publishes it

MapProcedural Map
Size2500
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Gamed!de

What the server publishes and what was recorded

Address85.14.194.222:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 23:40 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average621 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average393 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average40 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average50 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average157 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average99 / 125

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Gamed!de: what is it?

With too few wipes of Gamed!de on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 days 11 hours have passed since this world was made.

Server details

How reliable is Gamed!de, and is it online now?

At the latest check, Gamed!de was online. About 7 days 9 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 20 October 2026.

What does the performance record of Gamed!de show?

Over the last 48 hours, server fps averaged 30; the lowest reading was 30. The world carried up to 31,257 entities, including buildings, deployables and all else. The peak memory use recorded was 2,397 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Gamed!de?

No region is published by Gamed!de. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.14.194.222:28015 it is addressed.

What version of Rust has been recorded on Gamed!de?

The version in use on Gamed!de is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Gamed!de?

Gamed!de stands at 0 players from 10 slots in this release. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Gamed!de placed?

For seven-day player hours, Gamed!de is ranked #15,411, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Gamed!de?

These Rust Census lists include Gamed!de: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Gamed!de: what do they indicate?

These are the tags Gamed!de publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Gamed!de?

Size 2,500 and seed 6738: that is the procedural map on Gamed!de, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Gamed!de, what rules and settings are in force?

No gather rate is given in the name of Gamed!de. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Gamed!de?

You can open the console in Rust with F1 and enter client.connect 85.14.194.222:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.