Statistical profileOnline
Gamed!de
85.14.194.222:28015 checked 7m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Gamed!de
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Gamed!de
What the server publishes and what was recorded
| Address | 85.14.194.222:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 23:40 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 621 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 393 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 40 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 50 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 157 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 99 / 125 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Gamed!de: what is it?
With too few wipes of Gamed!de on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 days 11 hours have passed since this world was made.
Server details
How reliable is Gamed!de, and is it online now?
At the latest check, Gamed!de was online. About 7 days 9 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 20 October 2026.
What does the performance record of Gamed!de show?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. The world carried up to 31,257 entities, including buildings, deployables and all else. The peak memory use recorded was 2,397 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Gamed!de?
No region is published by Gamed!de. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.14.194.222:28015 it is addressed.
What version of Rust has been recorded on Gamed!de?
The version in use on Gamed!de is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Gamed!de?
Gamed!de stands at 0 players from 10 slots in this release. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Gamed!de placed?
For seven-day player hours, Gamed!de is ranked #15,411, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Gamed!de?
These Rust Census lists include Gamed!de: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Gamed!de: what do they indicate?
These are the tags Gamed!de publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Gamed!de?
Size 2,500 and seed 6738: that is the procedural map on Gamed!de, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Gamed!de, what rules and settings are in force?
No gather rate is given in the name of Gamed!de. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Gamed!de?
You can open the console in Rust with F1 and enter client.connect 85.14.194.222:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.