Statistical profileOnline
Rust Server
85.131.246.147:28015 checked 6m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,425
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,425 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
11.7 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 20:50 UTC13d ago | 1 | – | running | 0 |
| Sat 3 Oct, 02:59 UTC25d ago | 1 | halved by day 1 | 11.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 85.131.246.147:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 20:50 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 218 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 19 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 109 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 43 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rust Server: what is it?
The rhythm of Rust Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 13 days 7 hours.
What should you expect on wipe day at Rust Server?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 32 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1 in those cases where it did not hold.
Server record
Is Rust Server up, and how well has it held up?
Rust Server is online at the time of this release. About 10 days 6 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 15 September 2026.
What does the performance record of Rust Server show?
Over the last 48 hours, server fps averaged 181; the lowest reading was 107. Buildings, deployables and everything else in the world took the entity count to 48,437. Memory use reached 4,014 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Rust Server run from?
No region is published by Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.131.246.147:28015 it is addressed.
What version of Rust has been recorded on Rust Server?
This release lists Rust Server on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Rust Server?
Rust Server stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.
What position does Rust Server hold in the server rankings?
The rank for Rust Server is #15,425 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does Rust Server appear among the Rust Census lists and filters?
The Rust Census lists that Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Rust Server?
Read by the game's server browser, Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Rust Server?
Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Rust Server configured, and what rules does it keep?
No gather rate is recorded for Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Rust Server?
Enter client.connect 85.131.246.147:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.