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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,156 players on 11,596 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[JP]TRS:RUST[PvE]

85.131.245.63:28015 checked 27d ago

moddedoxide
Release date
Next release
In five minutes (20:17 UTC)
Source
Live server queries
Server address
85.131.245.63:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 48

0% full

7-day average

0

peak –

Rank

#16,728

top 70%

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 48 slots.
  • It ranks #16,728 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on [JP]TRS:RUST[PvE]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [JP]TRS:RUST[PvE]

4000 · seed 1

Map of [JP]TRS:RUST[PvE]

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [JP]TRS:RUST[PvE]

What the server publishes and what was recorded

Address85.131.245.63:28015
Region–
Max players48
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 03:38 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 23 on average29 / 100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on average4 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 18 on average25 / 200
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average7 / 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选EA · no group limit · 11 on average11 / 100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 10 on average10 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on [JP]TRS:RUST[PvE]?

Too few wipes of [JP]TRS:RUST[PvE] are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 54 days 1 hours have passed since this world was made.

Server record

Is [JP]TRS:RUST[PvE] up, and how well has it held up?

[JP]TRS:RUST[PvE] is offline at the time of this release; it was last seen 27 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for [JP]TRS:RUST[PvE]?

Its name points to Asia, though [JP]TRS:RUST[PvE] publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.131.245.63:28015 it is addressed.

Which Rust version is [JP]TRS:RUST[PvE] running?

The version in use on [JP]TRS:RUST[PvE] is Rust network protocol 2633 and build 162929 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does [JP]TRS:RUST[PvE] carry?

The last count for [JP]TRS:RUST[PvE] was 27 days 8 hours ago; it is offline at present.

How does [JP]TRS:RUST[PvE] compare with other servers in the rankings?

For seven-day player hours, [JP]TRS:RUST[PvE] is ranked #16,728, placing it in the top 70% of all ranked servers.

Tag details

Which Rust Census filters and lists cover [JP]TRS:RUST[PvE]?

The Rust Census lists that [JP]TRS:RUST[PvE] fits are: Modded Rust servers, counted. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on [JP]TRS:RUST[PvE]: what do they indicate?

These are the tags [JP]TRS:RUST[PvE] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp48 (Max players): The server holds 48 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for [JP]TRS:RUST[PvE]?

The procedural map on [JP]TRS:RUST[PvE] is generated by the game, measures 4,000 and carries seed 1. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for [JP]TRS:RUST[PvE]?

The name of [JP]TRS:RUST[PvE] carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join [JP]TRS:RUST[PvE]?

Enter client.connect 85.131.245.63:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp48,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp48Max players The server holds 48 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs162929Build Game build: 162929.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.