Statistical profileOnline
Rust Server
85.131.245.240:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,425
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,425 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:00 UTC18d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 85.131.245.240:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 08:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 220 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 21 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 126 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 38 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 40 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Rust Server wipe, and how often?
With too few wipes of Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 18 days 20 hours have passed since this world was made.
What should you expect on wipe day at Rust Server?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
How reliable is Rust Server, and is it online now?
At the latest check, Rust Server was online. About 10 days 9 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.
How well does Rust Server perform?
Over the last 48 hours, server fps averaged 181; the lowest reading was 115. Buildings, deployables and everything else in the world took the entity count to 48,463. The peak memory use recorded was 2,775 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Rust Server based?
No region is published by Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 85.131.245.240:28015 it is addressed.
What version of Rust has been recorded on Rust Server?
This release lists Rust Server on Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Rust Server carry?
At counting time Rust Server recorded 0 players across 50 slots. Averaged across seven days, the count is 0 players.
What position does Rust Server hold in the server rankings?
For seven-day player hours, Rust Server is ranked #15,425, placing it in the top 69% of all ranked servers.
Tag details
Where does Rust Server appear among the Rust Census lists and filters?
These Rust Census lists include Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Rust Server: what do they indicate?
Read by the game's server browser, Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Rust Server?
The procedural map on Rust Server is generated by the game, measures 3,000 and carries seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Rust Server configured, and what rules does it keep?
The name of Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Rust Server?
You can open the console in Rust with F1 and enter client.connect 85.131.245.240:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.