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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,438 players on 11,634 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

85.131.243.59:28015 checked 9m ago

Release date
Next release
In five minutes (08:20 UTC)
Source
Live server queries
Server address
85.131.243.59:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 5

Rank

#6,080

top 27%

Last wipe

23h ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 5.
  • It ranks #6,080 of all ranked servers, the top 27%, on player hours over the last seven days.
  • Its current map went up 23h ago.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeakWipe
00.511.5209:0018:0003:0013:0022:0007:00Wiped Tue 27 Oct, 08:49 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040009:0018:0003:0013:0022:0007:00Wiped Tue 27 Oct, 08:49 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:49 UTC23h ago – – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Server

3000 · seed 50000

Map of Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Server

What the server publishes and what was recorded

Address85.131.243.59:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 08:49 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average436 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average209 / 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average25 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average27 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average136 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average43 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Rust Server: what is it?

The rhythm of Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 23 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Rust Server?

At the latest check, Rust Server was online. The uptime it reports puts the last restart at about 22 hours ago. A total of 48 of 48 hours were up over 2 full days, which is 100% of the time. It was first seen by Rust Census on 25 October 2026.

Does Rust Server hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 141 server fps and a minimum of 83. Buildings, deployables and everything else in the world took the entity count to 48,987. Memory use reached 1,974 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Rust Server?

No region is given by Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 85.131.243.59:28015 is its address.

Which Rust version is Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is the version Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Rust Server?

The present count is 0 players on Rust Server, out of 50 slots. Averaged over seven days: 0 players, with a peak of 5. An average of 2 players was recorded at 21:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Rust Server placed?

For seven-day player hours, Rust Server is ranked #6,080, placing it in the top 27% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Rust Server?

The Rust Census lists that Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on Rust Server: what do they indicate?

Read by the game's server browser, Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Rust Server?

The procedural map on Rust Server is generated by the game, measures 3,000 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.

On Rust Server, what rules and settings are in force?

No gather rate is given in the name of Rust Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Rust Server?

You can open the console in Rust with F1 and enter client.connect 85.131.243.59:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.