Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,590 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Practice Server

85.130.187.220:28015 checked 9h ago

Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
85.130.187.220:28015
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

1

peak 3

Rank

#5,557

top 25%

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • Over the last seven days it averaged 1 players, with a peak of 3.
  • It ranks #5,557 of all ranked servers, the top 25%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on My Practice Server

Players now and over time, UTC

AveragePeak
0123414:0015:0016:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020014:0015:0016:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1 days

between real wipes

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:40 UTC5d ago 2 – running 0
Thu 22 Oct, 16:16 UTC6d ago 2 – 1 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Practice Server

4250 · seed 330014502

Map of My Practice Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4250
Seed330014502
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of My Practice Server

What the server publishes and what was recorded

Address85.130.187.220:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 16:40 UTC
Hostname–
First seen22 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average121 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average18 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average29 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does My Practice Server wipe, and how often?

With too few wipes of My Practice Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 5 days 9 hours have passed since this world was made.

What should you expect on wipe day at My Practice Server?

Recent wipes drew an average peak of 2 players. On the latest wipe, 18 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of My Practice Server?

The latest count records My Practice Server as offline, last seen 9 hours ago. About 1 hours ago is when it last restarted, according to the uptime it reports. A total of 40 of 144 hours were up over 6 full days, which is 28% of the time. First recorded by Rust Census on 22 October 2026.

Does My Practice Server hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 126 server fps and a minimum of 123. Buildings, deployables and everything else in the world took the entity count to 111,560. Memory use reached 2,505 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does My Practice Server run from?

A region is not published by My Practice Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 85.130.187.220:28015 it is addressed.

Which Rust version is My Practice Server running?

This release lists My Practice Server on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does My Practice Server carry?

At this release My Practice Server is offline, having last been seen 9 hours ago. Averaged over seven days: 1 players, with a peak of 3. Over the past 48 hours the highest average fell at 14:00 UTC: 3 players.

In the rankings of Rust servers, where is My Practice Server placed?

The rank for My Practice Server is #5,557 on seven-day player hours, in the top 25% of ranked servers.

Tags, lists

Where does My Practice Server appear among the Rust Census lists and filters?

These Rust Census lists include My Practice Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on My Practice Server: what do they indicate?

Read by the game's server browser, My Practice Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for My Practice Server?

My Practice Server runs a procedural map of size 4,250 with seed 330014502, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is My Practice Server configured, and what rules does it keep?

No gather rate is given in the name of My Practice Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join My Practice Server?

Enter client.connect 85.130.187.220:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players Slots: 4.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.