Statistical profileOnline
LOST RUST PVE
85.12.211.252:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
4
peak 12
Rank
#1,598
top 7%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 17h
Thu 29 Oct, 16:24 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 4 players, with a peak of 12.
- It ranks #1,598 of all ranked servers, the top 7%, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 29 October, 16:24 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on LOST RUST PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 16:24 UTC, in 1d 17h. Its biweekly schedule tag · low confidence
Usual gap
12.3 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
14
players, last three wipes
Crowd held
0%
else halves by day 10.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 17h | Thu 29 Oct, 16:24 UTC | Own schedule |
| 8d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 17h | Thu 12 Nov, 16:24 UTC | Own schedule |
| 29d 17h | Thu 26 Nov, 16:24 UTC | Own schedule |
| 36d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 17h | Thu 10 Dec, 16:24 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:24 UTC12d ago | 11 | – | running | 3 |
| Sat 3 Oct, 08:45 UTC24d ago | 15 | halved by day 10 | 12.3 days | 5 |
| Thu 1 Oct, 18:25 UTC FW26d ago | 15 | – | 1.6 days | 3 |
| Thu 17 Sep, 16:23 UTC40d ago | 12 | halved by day 11 | 14.1 days | 7 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of LOST RUST PVE
4250 · seed 630951396
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 630951396 |
8. Server characteristics
Table 4: Characteristics of LOST RUST PVE
What the server publishes and what was recorded
| Address | 85.12.211.252:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 16:24 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
LOST RUST PVE | Мирный сервер | Вас не могут убить или зарейдить ★ Для рейдов есть рейдбазы 5 уровней различной сложности ★ Ивенты: Конвой | Бронепоезд | Сфера | Спутник | Субмарина ★ Майнинг ферма | Дополнительный рюкзак | Ранги | Рейтинг ★ Создание и переработка предметов Х2 | Ресурсы Х2 ★ Личные карьеры и нефтекачки Х3 | + повышение их уровня ★ Персональный миникоптер | Реактивный ранец ★ Kits | Remove | Трейд | Телепорт | Skins ★ Защита лута от других игроков + замки на любой транспорт ★ Скоростной лифт до 20 этажей
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 243 on average | 302 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 233 on average | 240 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 96 on average | 138 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 18 / 200 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 53 on average | 56 / 250 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 19 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does LOST RUST PVE wipe, and how often?
As its schedule cannot be confirmed from the few wipes of LOST RUST PVE on record, the prediction follows its tag. Thursday 29 October at 16:24 UTC is the date of its next wipe. The present world dates from 12 days 6 hours. Its tags carry a wipe schedule of every two weeks.
On LOST RUST PVE, what happens on wipe day?
The average busiest point of its recent wipes drew 14 players. 21 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 10.5 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of LOST RUST PVE?
At the latest check, LOST RUST PVE was online. By its own reported uptime, it restarted about 21 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.
How well does LOST RUST PVE perform?
Over the last 48 hours, server fps averaged 53; the lowest reading was 18. Buildings, deployables and everything else in the world took the entity count to 140,839. The peak memory use recorded was 4,062 MB. Players feel low fps and a rising entity count as lag.
Which location does LOST RUST PVE run from?
A region is not published by LOST RUST PVE. Rust Census does not look up where the machine stands; it shows where a server says it is. At 85.12.211.252:28015 it is addressed.
On which Rust version does LOST RUST PVE operate?
The version in use on LOST RUST PVE is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for LOST RUST PVE?
At counting time LOST RUST PVE recorded 0 players across 100 slots. This release records a seven-day average of 4 players and a peak of 12. Over the past 48 hours the highest average fell at 14:00 UTC: 11 players.
In the rankings of Rust servers, where is LOST RUST PVE placed?
The rank for LOST RUST PVE is #1,598 on seven-day player hours, in the top 7% of ranked servers.
Tags, lists
Where does LOST RUST PVE appear among the Rust Census lists and filters?
Included in these Rust Census lists is LOST RUST PVE: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The tags on LOST RUST PVE: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags LOST RUST PVE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for LOST RUST PVE?
LOST RUST PVE runs a procedural map of size 4,250 with seed 630951396, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is LOST RUST PVE configured, and what rules does it keep?
The name of LOST RUST PVE carries no gather rate. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to LOST RUST PVE?
You can open the console in Rust with F1 and enter client.connect 85.12.211.252:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://lostrust.online/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
