Statistical profileOffline
Temporary Testing Server
84.86.42.213:28015 checked 33d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,363
top 71%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #16,363 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on Temporary Testing Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Temporary Testing Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Temporary Testing Server
What the server publishes and what was recorded
| Address | 84.86.42.213:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 11:13 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 283 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 255 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 25 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 36 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 125 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Temporary Testing Server: what is it?
With too few wipes of Temporary Testing Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 33 days 21 hours ago.
About the server
What does the record show for the uptime and current status of Temporary Testing Server?
Temporary Testing Server is offline at the time of this release; it was last seen 33 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 25 September 2026.
Which location does Temporary Testing Server run from?
No region is published by Temporary Testing Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 84.86.42.213:28015 is its address.
Which Rust version is Temporary Testing Server running?
The version in use on Temporary Testing Server is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Temporary Testing Server?
At this release Temporary Testing Server is offline, having last been seen 33 days 18 hours ago.
How does Temporary Testing Server compare with other servers in the rankings?
The rank for Temporary Testing Server is #16,363 on seven-day player hours, in the top 71% of ranked servers.
Tags, lists
Where does Temporary Testing Server appear among the Rust Census lists and filters?
These Rust Census lists include Temporary Testing Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Temporary Testing Server: what do they indicate?
These are the tags Temporary Testing Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Temporary Testing Server?
A procedural map runs on Temporary Testing Server, generated by the game.
What settings and rules have been listed for Temporary Testing Server?
No gather rate is given in the name of Temporary Testing Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Temporary Testing Server?
Enter client.connect 84.86.42.213:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.