Statistical profileOffline
Test Server
84.86.181.46:28015 checked 17d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,482
top 66%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #14,482 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test Server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test Server
What the server publishes and what was recorded
| Address | 84.86.181.46:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 11:16 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 673 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 40 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 54 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 230 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 127 / 175 |
10. Quick answers
From the figures on this page.
Wipe records
When does Test Server wipe, and how often?
Too few wipes of Test Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 1 hours have passed since this world was made.
About the server
How reliable is Test Server, and is it online now?
Last seen 17 days 1 hours ago, Test Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 11 October 2026.
In which location is Test Server based?
No region is published by Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 84.86.181.46:28015 is its address.
Which Rust version is Test Server running?
Rust network protocol 2634 and build 167398 on Windows is the version Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Test Server?
Test Server is offline at present; its last recording was 17 days 1 hours ago.
In the rankings of Rust servers, where is Test Server placed?
The rank for Test Server is #14,482 on seven-day player hours, in the top 66% of ranked servers.
Tags, lists
Where does Test Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Test Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Test Server?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What settings and rules have been listed for Test Server?
No gather rate is recorded for Test Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Test Server?
You can open the console in Rust with F1 and enter client.connect 84.86.181.46:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.