Statistical profileOffline
Todd's Testing Ground
EU 84.68.167.234:28015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,409
top 69% · #2591 in EU
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,409 of all ranked servers, the top 69%, and #2591 in EU, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on Todd's Testing Ground
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
4.8 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:14 UTC15d ago | – | – | running | 0 |
| Wed 7 Oct, 23:26 UTC20d ago | 0 | – | 4.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Todd's Testing Ground
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Todd's Testing Ground
What the server publishes and what was recorded
| Address | 84.68.167.234:28015 |
|---|---|
| Region | EU |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 18:14 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 61 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 8 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Todd's Testing Ground wipe, and how often?
With too few wipes of Todd's Testing Ground on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 15 days 5 hours.
On Todd's Testing Ground, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players.
About the server
What does the record show for the uptime and current status of Todd's Testing Ground?
Last seen 4 days 4 hours ago, Todd's Testing Ground is offline in this release. 59 of 168 hours on across the last 7 full days gives an uptime of 35%. First recorded by Rust Census on 13 September 2026.
Which location does Todd's Testing Ground run from?
In Europe Todd's Testing Ground lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 84.68.167.234:28015 is its address.
Which Rust version is Todd's Testing Ground running?
This release lists Todd's Testing Ground on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Todd's Testing Ground carry?
Todd's Testing Ground is offline at present; its last recording was 4 days 4 hours ago. Averaged across seven days, the count is 0 players.
What position does Todd's Testing Ground hold in the server rankings?
This release ranks Todd's Testing Ground at #15,409 for seven-day player hours, #2,591 in Europe, inside the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover Todd's Testing Ground?
Included in these Rust Census lists is Todd's Testing Ground: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on Todd's Testing Ground?
These are the tags Todd's Testing Ground publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): Europe is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
On Todd's Testing Ground, what rules and settings are in force?
No gather rate is given in the name of Todd's Testing Ground. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Todd's Testing Ground?
Enter client.connect 84.68.167.234:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.