Statistical profileOffline
Local 1x1 (no EAC)
84.55.22.23:28015 checked 30d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,389
top 65%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,389 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on Local 1x1 (no EAC)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Local 1x1 (no EAC)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local 1x1 (no EAC)
What the server publishes and what was recorded
| Address | 84.55.22.23:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 17:32 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 430 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 25 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 45 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 195 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 76 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 89 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
When does Local 1x1 (no EAC) wipe, and how often?
Too few wipes of Local 1x1 (no EAC) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 32 days 6 hours ago.
Server details
Is Local 1x1 (no EAC) up, and how well has it held up?
The latest count records Local 1x1 (no EAC) as offline, last seen 30 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 26 September 2026.
In which location is Local 1x1 (no EAC) based?
A region is not published by Local 1x1 (no EAC). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 84.55.22.23:28015 is its address.
On which Rust version does Local 1x1 (no EAC) operate?
Rust network protocol 2633 and build 165217 on Windows is the version Local 1x1 (no EAC) runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Local 1x1 (no EAC) carry?
The last count for Local 1x1 (no EAC) was 30 days 7 hours ago; it is offline at present.
How does Local 1x1 (no EAC) compare with other servers in the rankings?
The rank for Local 1x1 (no EAC) is #15,389 on seven-day player hours, in the top 65% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Local 1x1 (no EAC)?
Included in these Rust Census lists is Local 1x1 (no EAC): Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Local 1x1 (no EAC) carry?
Read by the game's server browser, Local 1x1 (no EAC) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Local 1x1 (no EAC)?
The game generates the procedural map on Local 1x1 (no EAC).
On Local 1x1 (no EAC), what rules and settings are in force?
No gather rate is given in the name of Local 1x1 (no EAC). The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.
Connecting
What is the way to join Local 1x1 (no EAC)?
Enter client.connect 84.55.22.23:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.