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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,453 players on 11,707 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local 1x1 (no EAC)

84.55.22.23:28015 checked 30d ago

Release date
Next release
In five minutes (17:01 UTC)
Source
Live server queries
Server address
84.55.22.23:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,389

top 65%

Last wipe

32d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,389 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on Local 1x1 (no EAC)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local 1x1 (no EAC)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local 1x1 (no EAC)

What the server publishes and what was recorded

Address84.55.22.23:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 17:32 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average430 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average195 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average76 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average89 / 150

10. Quick answers

From the figures on this page.

Wipe details

When does Local 1x1 (no EAC) wipe, and how often?

Too few wipes of Local 1x1 (no EAC) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 32 days 6 hours ago.

Server details

Is Local 1x1 (no EAC) up, and how well has it held up?

The latest count records Local 1x1 (no EAC) as offline, last seen 30 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 26 September 2026.

In which location is Local 1x1 (no EAC) based?

A region is not published by Local 1x1 (no EAC). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 84.55.22.23:28015 is its address.

On which Rust version does Local 1x1 (no EAC) operate?

Rust network protocol 2633 and build 165217 on Windows is the version Local 1x1 (no EAC) runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Local 1x1 (no EAC) carry?

The last count for Local 1x1 (no EAC) was 30 days 7 hours ago; it is offline at present.

How does Local 1x1 (no EAC) compare with other servers in the rankings?

The rank for Local 1x1 (no EAC) is #15,389 on seven-day player hours, in the top 65% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Local 1x1 (no EAC)?

Included in these Rust Census lists is Local 1x1 (no EAC): Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local 1x1 (no EAC) carry?

Read by the game's server browser, Local 1x1 (no EAC) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Local 1x1 (no EAC)?

The game generates the procedural map on Local 1x1 (no EAC).

On Local 1x1 (no EAC), what rules and settings are in force?

No gather rate is given in the name of Local 1x1 (no EAC). The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

Connecting

What is the way to join Local 1x1 (no EAC)?

Enter client.connect 84.55.22.23:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build The server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.