Statistical profileOffline
Server
84.28.7.245:28015 checked 15d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,322
top 61%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,322 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server
What the server publishes and what was recorded
| Address | 84.28.7.245:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 12:23 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 580 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 34 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 69 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 304 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 123 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 127 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Server wipe, and how often?
With too few wipes of Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 15 days 9 hours have passed since this world was made.
About the server
How reliable is Server, and is it online now?
Last seen 15 days 6 hours ago, Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 12 October 2026.
What location has been recorded for Server?
No region is published by Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 84.28.7.245:28015 it is addressed.
On which Rust version does Server operate?
The version in use on Server is Rust network protocol 2634 and build 167584 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Server?
Server is offline at present; its last recording was 15 days 6 hours ago.
In the rankings of Rust servers, where is Server placed?
For seven-day player hours, Server is ranked #13,322, placing it in the top 61% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Server?
The Rust Census lists that Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Server carry?
gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): The server runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Server?
A procedural map runs on Server, generated by the game.
How is Server configured, and what rules does it keep?
No gather rate is given in the name of Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Server?
Enter client.connect 84.28.7.245:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167584 | Build The server runs game build 167584. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.