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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,938 players on 11,645 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

84.247.43.44:28015 checked 29d ago

Release date
Next release
In five minutes (17:35 UTC)
Source
Live server queries
Server address
84.247.43.44:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,497

top 61%

Last wipe

30d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,497 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address84.247.43.44:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe28 Sep 2026, 15:05 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average286 / 300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average236 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average24 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average31 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average112 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?

The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 30 days 17 hours.

Server record

Is Name of Server as Shown on the Client Server List up, and how well has it held up?

The latest count records Name of Server as Shown on the Client Server List as offline, last seen 29 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 29 September 2026.

What location has been recorded for Name of Server as Shown on the Client Server List?

No region is given by Name of Server as Shown on the Client Server List. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 84.247.43.44:28015 it is addressed.

On which Rust version does Name of Server as Shown on the Client Server List operate?

This release lists Name of Server as Shown on the Client Server List on Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Name of Server as Shown on the Client Server List carry?

The last count for Name of Server as Shown on the Client Server List was 29 days 14 hours ago; it is offline at present.

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

For seven-day player hours, Name of Server as Shown on the Client Server List is ranked #14,497, placing it in the top 61% of all ranked servers.

Tag details

Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?

Included in these Rust Census lists is Name of Server as Shown on the Client Server List: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Name of Server as Shown on the Client Server List?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

On Name of Server as Shown on the Client Server List, what rules and settings are in force?

The name of Name of Server as Shown on the Client Server List carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to Name of Server as Shown on the Client Server List?

Enter client.connect 84.247.43.44:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.