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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,236 players on 11,880 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

84.247.40.204:28015 checked 25d ago

Release date
Next release
In five minutes (19:20 UTC)
Source
Live server queries
Server address
84.247.40.204:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,006

top 70%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,006 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address84.247.40.204:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 18:38 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average392 / 425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average984 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average56 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27 / 250

10. Quick answers

From the figures on this page.

Wipe details

When does Name of Server as Shown on the Client Server List wipe, and how often?

The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 22 hours.

Server details

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The latest count records Name of Server as Shown on the Client Server List as offline, last seen 25 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 3 October 2026.

What location has been recorded for Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 84.247.40.204:28015 it is addressed.

On which Rust version does Name of Server as Shown on the Client Server List operate?

This release lists Name of Server as Shown on the Client Server List on Rust network protocol 2634 and build 166652, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Name of Server as Shown on the Client Server List carry?

Name of Server as Shown on the Client Server List is offline at present; its last recording was 25 days 21 hours ago.

In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?

The rank for Name of Server as Shown on the Client Server List is #16,006 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Name of Server as Shown on the Client Server List?

The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Name of Server as Shown on the Client Server List?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

On Name of Server as Shown on the Client Server List, what rules and settings are in force?

No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Name of Server as Shown on the Client Server List?

You can open the console in Rust with F1 and enter client.connect 84.247.40.204:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.