Statistical profileOnline
CZ/EU | Rust Vanilla
EU 84.242.72.130:28015 checked 10m ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak 2
Rank
#8,760
top 39% · #2159 in EU
Last wipe
3d ago
weekly schedule
Next wipe
3d 15h
Sun 1 Nov, 22:49 UTC
Main points
- There were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,760 of all ranked servers, the top 39%, and #2159 in EU, on player hours over the last seven days.
- Its current map went up 3d ago; the next wipe is expected Sunday 1 November, 22:49 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on CZ/EU | Rust Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 22:49 UTC, in 3d 15h. Its weekly schedule tag · low confidence
Usual gap
13 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 15h | Sun 1 Nov, 22:49 UTC | Own schedule |
| 7d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 10d 15h | Sun 8 Nov, 22:49 UTC | Own schedule |
| 17d 15h | Sun 15 Nov, 22:49 UTC | Own schedule |
| 24d 15h | Sun 22 Nov, 22:49 UTC | Own schedule |
| 31d 15h | Sun 29 Nov, 22:49 UTC | Own schedule |
| 35d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 38d 15h | Sun 6 Dec, 22:49 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 22:49 UTC3d ago | 1 | – | running | 0 |
| Mon 12 Oct, 22:23 UTC16d ago | 1 | halved by day 2 | 13 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of CZ/EU | Rust Vanilla
5000 · seed 667157071
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 667157071 |
8. Server characteristics
Table 4: Characteristics of CZ/EU | Rust Vanilla
What the server publishes and what was recorded
| Address | 84.242.72.130:28015 |
|---|---|
| Region | EU |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 25 Oct 2026, 22:49 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 209 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 17 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 19 / 100 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 235 on average | 17 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 215 on average | 34 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for CZ/EU | Rust Vanilla: what is it?
Too few wipes of CZ/EU | Rust Vanilla are recorded to confirm its schedule, so its tag is followed by the prediction. Sunday 1 November at 22:49 UTC is the date of its next wipe. 3 days 8 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
What should you expect on wipe day at CZ/EU | Rust Vanilla?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 11 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.
Server record
Is CZ/EU | Rust Vanilla up, and how well has it held up?
At the latest check, CZ/EU | Rust Vanilla was online. The uptime it reports puts the last restart at about 10 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 12 October 2026.
What does the performance record of CZ/EU | Rust Vanilla show?
The figures for the last 48 hours give an average of 189 server fps and a minimum of 150. The world carried up to 138,312 entities, including buildings, deployables and all else. Up to 3,666 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is CZ/EU | Rust Vanilla based?
In Europe CZ/EU | Rust Vanilla lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 84.242.72.130:28015 it is addressed.
On which Rust version does CZ/EU | Rust Vanilla operate?
Rust network protocol 2635 and build 168909 on Linux is the version CZ/EU | Rust Vanilla runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on CZ/EU | Rust Vanilla?
The present count is 0 players on CZ/EU | Rust Vanilla, out of 500 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is CZ/EU | Rust Vanilla placed?
For seven-day player hours CZ/EU | Rust Vanilla is ranked #8,760 and #2,159 in Europe, placing it in the top 39% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry CZ/EU | Rust Vanilla?
Included in these Rust Census lists is CZ/EU | Rust Vanilla: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which meanings do the tags on CZ/EU | Rust Vanilla carry?
These are the tags CZ/EU | Rust Vanilla publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for CZ/EU | Rust Vanilla?
Size 5,000 and seed 667157071: that is the procedural map on CZ/EU | Rust Vanilla, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is CZ/EU | Rust Vanilla configured, and what rules does it keep?
The name of CZ/EU | Rust Vanilla carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to CZ/EU | Rust Vanilla?
Enter client.connect 84.242.72.130:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.