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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,217 players on 11,645 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

84.236.77.71:28015 checked 14d ago

Release date
Next release
In five minutes (18:10 UTC)
Source
Live server queries
Server address
84.236.77.71:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,312

top 71%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,312 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address84.236.77.71:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 20:02 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average260 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average31 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average119 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average49 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe, and how often?

Too few wipes of Name of Server as Shown on the Client Server List are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 15 days 6 hours.

Server record

What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?

The latest count records Name of Server as Shown on the Client Server List as offline, last seen 14 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 October 2026.

Which location does Name of Server as Shown on the Client Server List run from?

No region is given by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 84.236.77.71:28015 it is addressed.

What version of Rust has been recorded on Name of Server as Shown on the Client Server List?

Rust network protocol 2635 and build 167704 on Windows is the version Name of Server as Shown on the Client Server List runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Name of Server as Shown on the Client Server List?

The last count for Name of Server as Shown on the Client Server List was 14 days 8 hours ago; it is offline at present.

In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?

The rank for Name of Server as Shown on the Client Server List is #15,312 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Name of Server as Shown on the Client Server List?

These Rust Census lists include Name of Server as Shown on the Client Server List: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Name of Server as Shown on the Client Server List: what do they indicate?

These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs167704 (Build): The server runs game build 167704; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

On Name of Server as Shown on the Client Server List, what rules and settings are in force?

No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Name of Server as Shown on the Client Server List?

Enter client.connect 84.236.77.71:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs167704,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs167704Build The server runs game build 167704.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.