Statistical profileOffline
Imgfire PoC
84.185.96.175:28015 checked 15d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,441
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,441 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on Imgfire PoC
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Imgfire PoC
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Imgfire PoC
What the server publishes and what was recorded
| Address | 84.185.96.175:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 19:19 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 270 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 24 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 34 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 134 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 48 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 48 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Imgfire PoC?
Too few wipes of Imgfire PoC are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 24 days 6 hours.
Server details
What does the record show for the uptime and current status of Imgfire PoC?
The latest count records Imgfire PoC as offline, last seen 15 days 2 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 9 October 2026.
Which location does Imgfire PoC run from?
No region is given by Imgfire PoC. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 84.185.96.175:28015 it is addressed.
Which Rust version is Imgfire PoC running?
Rust network protocol 2634 and build 166652 on Linux is the version Imgfire PoC runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Imgfire PoC?
Imgfire PoC is offline at present; its last recording was 15 days 2 hours ago.
In the rankings of Rust servers, where is Imgfire PoC placed?
For seven-day player hours, Imgfire PoC is ranked #15,441, placing it in the top 71% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Imgfire PoC?
Included in these Rust Census lists is Imgfire PoC: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Imgfire PoC?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Imgfire PoC publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Imgfire PoC?
The game generates the procedural map on Imgfire PoC.
How is Imgfire PoC configured, and what rules does it keep?
The name of Imgfire PoC carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.
How to join
What steps are needed to join Imgfire PoC?
Enter client.connect 84.185.96.175:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.