Statistical profileOffline
Banish Relay Test
84.185.111.74:28015 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,472
top 67%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,472 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on Banish Relay Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Banish Relay Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Banish Relay Test
What the server publishes and what was recorded
| Address | 84.185.111.74:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 15:25 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 780 / 825 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 47 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 124 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 412 / 500 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 247 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 190 / 300 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Banish Relay Test?
The rhythm of Banish Relay Test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 37 days 4 hours have passed since this world was made.
Server record
Is Banish Relay Test up, and how well has it held up?
The latest count records Banish Relay Test as offline, last seen 34 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 22 September 2026.
What location has been recorded for Banish Relay Test?
No region is given by Banish Relay Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 84.185.111.74:28015 it is addressed.
On which Rust version does Banish Relay Test operate?
Rust network protocol 2632 and build 161125 on Linux is the version Banish Relay Test runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Banish Relay Test carry?
At this release Banish Relay Test is offline, having last been seen 34 days 19 hours ago.
In the rankings of Rust servers, where is Banish Relay Test placed?
For seven-day player hours, Banish Relay Test is ranked #15,472, placing it in the top 67% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Banish Relay Test?
The Rust Census lists that Banish Relay Test fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Banish Relay Test: what do they indicate?
Read by the game's server browser, Banish Relay Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): To connect, your game version must match protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Banish Relay Test?
A procedural map runs on Banish Relay Test, generated by the game.
On Banish Relay Test, what rules and settings are in force?
No gather rate is given in the name of Banish Relay Test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Banish Relay Test?
Enter client.connect 84.185.111.74:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2632 | Protocol To connect, your game version must match protocol 2632. |
cs161125 | Build Game build: 161125. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.