Statistical profileOffline
Fatcat
84.18.231.96:28015 checked 3d ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#11,297
top 51%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,297 of all ranked servers, the top 51%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Fatcat
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Fatcat
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Fatcat
What the server publishes and what was recorded
| Address | 84.18.231.96:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 20:13 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 330 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 19 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 200 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 97 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 31 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Fatcat wipe, and how often?
Too few wipes of Fatcat are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 17 days 10 hours ago.
Server details
Is Fatcat up, and how well has it held up?
Last seen 3 days 5 hours ago, Fatcat is offline in this release. Of the 168 hours in the last 7 full days, it was up 8 of them, or 5%. First recorded by Rust Census on 10 October 2026.
Which location does Fatcat run from?
No region is published by Fatcat. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 84.18.231.96:28015 it is addressed.
On which Rust version does Fatcat operate?
Rust network protocol 2635 and build 168909 on Linux is the version Fatcat runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Fatcat?
The last count for Fatcat was 3 days 5 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.
How does Fatcat compare with other servers in the rankings?
The rank for Fatcat is #11,297 on seven-day player hours, in the top 51% of ranked servers.
Tag details
Which Rust Census filters and lists cover Fatcat?
These Rust Census lists include Fatcat: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Fatcat carry?
These are the tags Fatcat publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Fatcat?
The game generates the procedural map on Fatcat.
What settings and rules have been listed for Fatcat?
The name of Fatcat carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Fatcat?
Enter client.connect 84.18.231.96:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.