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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,760 players on 11,745 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

EpicFuse Reachability PoC

84.173.128.251:28015 checked 37d ago

Release date
Next release
In five minutes (06:09 UTC)
Source
Live server queries
Server address
84.173.128.251:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,496

top 67%

Last wipe

37d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,496 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 37d ago.

2. Players

Figure 1: Players on EpicFuse Reachability PoC

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 06:02 UTC37d ago 0 – running 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of EpicFuse Reachability PoC

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of EpicFuse Reachability PoC

What the server publishes and what was recorded

Address84.173.128.251:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 06:02 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average72 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average106 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average335 / 350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average20 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average419 / 450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average304 / 325

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on EpicFuse Reachability PoC?

Too few wipes of EpicFuse Reachability PoC are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 37 days 19 hours ago.

On EpicFuse Reachability PoC, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of EpicFuse Reachability PoC?

The latest count records EpicFuse Reachability PoC as offline, last seen 37 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 22 September 2026.

Which location does EpicFuse Reachability PoC run from?

A region is not published by EpicFuse Reachability PoC. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 84.173.128.251:28015 is its address.

What version of Rust has been recorded on EpicFuse Reachability PoC?

This release lists EpicFuse Reachability PoC on Rust network protocol 2633 and build 164530, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does EpicFuse Reachability PoC carry?

EpicFuse Reachability PoC is offline at present; its last recording was 37 days 19 hours ago.

What position does EpicFuse Reachability PoC hold in the server rankings?

The rank for EpicFuse Reachability PoC is #15,496 on seven-day player hours, in the top 67% of ranked servers.

Tag details

Which Rust Census filters and lists cover EpicFuse Reachability PoC?

Included in these Rust Census lists is EpicFuse Reachability PoC: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on EpicFuse Reachability PoC carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags EpicFuse Reachability PoC publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on EpicFuse Reachability PoC?

A procedural map runs on EpicFuse Reachability PoC, generated by the game.

How is EpicFuse Reachability PoC configured, and what rules does it keep?

The name of EpicFuse Reachability PoC carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to EpicFuse Reachability PoC?

Enter client.connect 84.173.128.251:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build Game build: 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.