Statistical profileOffline
Homelab Rust
84.167.219.16:28015 checked 28d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,850
top 71%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #16,850 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on Homelab Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Homelab Rust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Homelab Rust
What the server publishes and what was recorded
| Address | 84.167.219.16:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 14:43 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 436 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 209 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 25 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 27 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 136 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 43 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Homelab Rust wipe, and how often?
The rhythm of Homelab Rust's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 28 days 17 hours have passed since this world was made.
Server record
Is Homelab Rust up, and how well has it held up?
Last seen 28 days 10 hours ago, Homelab Rust is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 29 September 2026.
In which location is Homelab Rust based?
No region is published by Homelab Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 84.167.219.16:28015 is its address.
What version of Rust has been recorded on Homelab Rust?
Rust network protocol 2633 and build 165217 on Linux is the version Homelab Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Homelab Rust?
At this release Homelab Rust is offline, having last been seen 28 days 10 hours ago.
What position does Homelab Rust hold in the server rankings?
For seven-day player hours, Homelab Rust is ranked #16,850, placing it in the top 71% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Homelab Rust?
Included in these Rust Census lists is Homelab Rust: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Homelab Rust?
These are the tags Homelab Rust publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Homelab Rust?
Homelab Rust runs a procedural map, which the game generates.
How is Homelab Rust configured, and what rules does it keep?
No gather rate is recorded for Homelab Rust in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Homelab Rust?
You can open the console in Rust with F1 and enter client.connect 84.167.219.16:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.