Statistical profileOffline
Test
84.166.196.163:28015 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,901
top 72%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
- It ranks #15,901 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test
What the server publishes and what was recorded
| Address | 84.166.196.163:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 17:13 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 674 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 467 / 500 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 307 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 306 on average | 62 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 133 / 175 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 265 on average | 229 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Test: what is it?
Too few wipes of Test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 23 days 21 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Test?
Last seen 20 days 17 hours ago, Test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 4 October 2026.
In which location is Test based?
A region is not published by Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 84.166.196.163:28015 is its address.
On which Rust version does Test operate?
Rust network protocol 2634 and build 166652 on Windows is the version Test runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Test?
At this release Test is offline, having last been seen 20 days 17 hours ago.
How does Test compare with other servers in the rankings?
For seven-day player hours, Test is ranked #15,901, placing it in the top 72% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Test?
Included in these Rust Census lists is Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Test: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Test?
Test runs a procedural map, which the game generates.
How is Test configured, and what rules does it keep?
No gather rate is recorded for Test in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Test?
You can open the console in Rust with F1 and enter client.connect 84.166.196.163:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp3 | Max players The server holds 3 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.