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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 87,533 players on 11,823 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Mod testing ground

84.15.220.97:28015 checked 11d ago

carbon
Release date
Next release
In five minutes (18:55 UTC)
Source
Live server queries
Server address
84.15.220.97:28015
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#12,911

top 60%

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #12,911 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Mod testing ground

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Mod testing ground

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Mod testing ground

What the server publishes and what was recorded

Address84.15.220.97:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 13:59 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average630 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average517 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average60 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average41 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average152 / 225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average249 / 250

10. Quick answers

From the figures on this page.

Wipe records

When does Mod testing ground wipe, and how often?

With too few wipes of Mod testing ground on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 24 days 2 hours ago.

About the server

How reliable is Mod testing ground, and is it online now?

Mod testing ground is offline at the time of this release; it was last seen 11 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 16 October 2026.

What location has been recorded for Mod testing ground?

No region is published by Mod testing ground. Rust Census does not look up where the machine stands; it shows where a server says it is. At 84.15.220.97:28015 it is addressed.

On which Rust version does Mod testing ground operate?

Rust network protocol 2634 and build 166652 on Windows is the version Mod testing ground runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Mod testing ground?

The last count for Mod testing ground was 11 days 21 hours ago; it is offline at present.

How does Mod testing ground compare with other servers in the rankings?

The rank for Mod testing ground is #12,911 on seven-day player hours, in the top 60% of ranked servers.

Tags, lists

Where does Mod testing ground appear among the Rust Census lists and filters?

The Rust Census lists that Mod testing ground fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on Mod testing ground?

These are the tags Mod testing ground publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Mod testing ground?

Mod testing ground runs a procedural map, which the game generates.

How is Mod testing ground configured, and what rules does it keep?

No gather rate is recorded for Mod testing ground in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Mod testing ground?

Enter client.connect 84.15.220.97:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build The server runs game build 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.