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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TestServer

84.147.157.29:28015 checked 31d ago

Release date
Next release
In five minutes (16:55 UTC)
Source
Live server queries
Server address
84.147.157.29:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#14,555

top 61%

Last wipe

31d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #14,555 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on TestServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:37 UTC31d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TestServer

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TestServer

What the server publishes and what was recorded

Address84.147.157.29:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 14:37 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe schedule

When does TestServer wipe, and how often?

The rhythm of TestServer's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 31 days 5 hours.

What should you expect on wipe day at TestServer?

An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of TestServer?

The latest count records TestServer as offline, last seen 31 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 27 September 2026.

Which location does TestServer run from?

No region is given by TestServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 84.147.157.29:28015 it is addressed.

What version of Rust has been recorded on TestServer?

Rust network protocol 2633 and build 165217 on Windows is the version TestServer runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for TestServer?

At this release TestServer is offline, having last been seen 31 days 3 hours ago.

What position does TestServer hold in the server rankings?

For seven-day player hours, TestServer is ranked #14,555, placing it in the top 61% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry TestServer?

The Rust Census lists that TestServer fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on TestServer: what do they indicate?

These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for TestServer?

TestServer runs a procedural map, which the game generates.

How is TestServer configured, and what rules does it keep?

No gather rate is given in the name of TestServer. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join TestServer?

You can open the console in Rust with F1 and enter client.connect 84.147.157.29:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.