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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,161 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Private Rust Test

84.132.134.17:28015 checked 12m ago

monthly wipes vanilla
Release date
Next release
In five minutes (16:10 UTC)
Source
Live server queries
Server address
84.132.134.17:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

79d ago

monthly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 5 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 79d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Private Rust Test

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Private Rust Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Private Rust Test

What the server publishes and what was recorded

Address84.132.134.17:28015
Region–
Max players5
Group limit8, the default
Wipe schedulemonthly
Last wipe10 Aug 2026, 20:38 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average463 / 475
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average250 / 275
[EU East] Facepunch 4EU · groups of 8+ · monthly · 165 on average120 / 350
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average171 / 400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 127 on average62 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average92 / 125

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Private Rust Test: what is it?

An estimate from the force wipe gives the next wipe of Private Rust Test. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 79 days 19 hours. A monthly wipe schedule is published in its tags.

Server record

How reliable is Private Rust Test, and is it online now?

At the latest check, Private Rust Test was online. 119 of 120 hours on across the last 5 full days gives an uptime of 99%. First recorded by Rust Census on 23 October 2026.

Which location does Private Rust Test run from?

A region is not published by Private Rust Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 84.132.134.17:28015 it is addressed.

On which Rust version does Private Rust Test operate?

This release lists Private Rust Test on Rust network protocol 2632 and build 160556, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Private Rust Test?

At counting time Private Rust Test recorded 0 players across 5 slots. Averaged across seven days, the count is 0 players.

How does Private Rust Test compare with other servers in the rankings?

For seven-day player hours, Private Rust Test is ranked #15,341, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Private Rust Test?

These Rust Census lists include Private Rust Test: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Private Rust Test?

Read by the game's server browser, Private Rust Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Your game must run protocol 2632 to join; cs160556 (Build): Build 160556 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Private Rust Test?

The game generates the procedural map on Private Rust Test.

On Private Rust Test, what rules and settings are in force?

The name of Private Rust Test carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Private Rust Test?

You can open the console in Rust with F1 and enter client.connect 84.132.134.17:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2632,^m,^v,gmrust,cs160556,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2632Protocol Your game must run protocol 2632 to join.
cs160556Build Build 160556 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.