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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,218 players on 11,715 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Launch Site Practice

84.123.82.111:28015 checked 16d ago

Release date
Next release
In five minutes (13:50 UTC)
Source
Live server queries
Server address
84.123.82.111:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,364

top 61%

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,364 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on Launch Site Practice

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:51 UTC16d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Launch Site Practice

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Launch Site Practice

What the server publishes and what was recorded

Address84.123.82.111:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 12:51 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average421 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average141 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Launch Site Practice wipe, and how often?

Too few wipes of Launch Site Practice are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 16 days 21 hours ago.

On Launch Site Practice, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is Launch Site Practice, and is it online now?

Launch Site Practice is offline at the time of this release; it was last seen 16 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 8 October 2026.

What location has been recorded for Launch Site Practice?

No region is published by Launch Site Practice. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 84.123.82.111:28015 it is addressed.

On which Rust version does Launch Site Practice operate?

Rust network protocol 2635 and build 167627 on Windows is the version Launch Site Practice runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Launch Site Practice?

Launch Site Practice is offline at present; its last recording was 16 days 20 hours ago.

In the rankings of Rust servers, where is Launch Site Practice placed?

For seven-day player hours, Launch Site Practice is ranked #13,364, placing it in the top 61% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Launch Site Practice?

These Rust Census lists include Launch Site Practice: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Launch Site Practice?

These are the tags Launch Site Practice publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs167627 (Build): Game build: 167627; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

On Launch Site Practice, what rules and settings are in force?

No gather rate is recorded for Launch Site Practice in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Launch Site Practice?

You can open the console in Rust with F1 and enter client.connect 84.123.82.111:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs167627,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs167627Build Game build: 167627.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.