Statistical profileOffline
[EU/NL] Degraaffjes
83.81.235.52:28015 checked 43d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,050
no region published
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,050 of all ranked servers, on player hours over the last seven days.
- Its current map went up 48d ago.
2. Players
Figure 1: Players on [EU/NL] Degraaffjes
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [EU/NL] Degraaffjes
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [EU/NL] Degraaffjes
What the server publishes and what was recorded
| Address | 83.81.235.52:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Sep 2026, 18:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 16 / 200 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 5 / 100 |
| [EU] RustID Pure PvE | No Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 11 on average | 7 / 150 |
| Rust4Noobs | PvE | No decay Monthly | No BP Wipe | EU · groups of 100+ · monthly · 8 on average | 8 / 100 |
| Wastelands Noob Friendly PvE [EU] | EU · groups of 8+ · monthly · 8 on average | 4 / 100 |
| [RU][PVE] Big mother family [classic] | EU · groups of 8+ · monthly · 8 on average | 6 / 40 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [EU/NL] Degraaffjes: what is it?
With too few wipes of [EU/NL] Degraaffjes on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 48 days 14 hours have passed since this world was made.
Server record
Is [EU/NL] Degraaffjes up, and how well has it held up?
The latest count records [EU/NL] Degraaffjes as offline, last seen 43 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
Which location does [EU/NL] Degraaffjes run from?
No region tag is published by [EU/NL] Degraaffjes, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 83.81.235.52:28015 it is addressed.
On which Rust version does [EU/NL] Degraaffjes operate?
This release lists [EU/NL] Degraaffjes on Rust network protocol 2633 and build 163493, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on [EU/NL] Degraaffjes?
[EU/NL] Degraaffjes is offline at present; its last recording was 43 days 22 hours ago.
What position does [EU/NL] Degraaffjes hold in the server rankings?
The rank for [EU/NL] Degraaffjes is #15,050 on seven-day player hours, in the top – of ranked servers.
Lists and tags
Where does [EU/NL] Degraaffjes appear among the Rust Census lists and filters?
These Rust Census lists include [EU/NL] Degraaffjes: EU Rust servers: the regional count, Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on [EU/NL] Degraaffjes carry?
Read by the game's server browser, [EU/NL] Degraaffjes publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163493 (Build): The server runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for [EU/NL] Degraaffjes?
A procedural map runs on [EU/NL] Degraaffjes, generated by the game.
What settings and rules have been listed for [EU/NL] Degraaffjes?
No gather rate is recorded for [EU/NL] Degraaffjes in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join [EU/NL] Degraaffjes?
You can open the console in Rust with F1 and enter client.connect 83.81.235.52:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2633,^p,gmrust,cs163493,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163493 | Build The server runs game build 163493. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.