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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,720 players on 11,597 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

PixelReactor Community

83.77.236.209:9990 checked 28d ago

pve
Release date
Next release
In five minutes (11:47 UTC)
Source
Live server queries
Server address
83.77.236.209:9990
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,882

top 71%

Last wipe

39d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,882 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 39d ago.

2. Players

Figure 1: Players on PixelReactor Community

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of PixelReactor Community

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of PixelReactor Community

What the server publishes and what was recorded

Address83.77.236.209:9990
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 18:35 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average34 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average6 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average19 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average28 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average13 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average1 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on PixelReactor Community?

With too few wipes of PixelReactor Community on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 39 days 11 hours ago.

Server details

How reliable is PixelReactor Community, and is it online now?

Last seen 28 days 18 hours ago, PixelReactor Community is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 18 September 2026.

What location has been recorded for PixelReactor Community?

No region is published by PixelReactor Community. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 83.77.236.209:9990 it is addressed.

What version of Rust has been recorded on PixelReactor Community?

This release lists PixelReactor Community on Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for PixelReactor Community?

At this release PixelReactor Community is offline, having last been seen 28 days 18 hours ago.

In the rankings of Rust servers, where is PixelReactor Community placed?

The rank for PixelReactor Community is #16,882 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry PixelReactor Community?

Included in these Rust Census lists is PixelReactor Community: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by each tag shown on PixelReactor Community?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world are the tags PixelReactor Community publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on PixelReactor Community?

A procedural map runs on PixelReactor Community, generated by the game.

What settings and rules have been listed for PixelReactor Community?

No gather rate is recorded for PixelReactor Community in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to PixelReactor Community?

You can open the console in Rust with F1 and enter client.connect 83.77.236.209:9990; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.