Statistical profileOffline
RE Lab Vanilla
83.5.229.196:28015 checked 3h ago
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1. Main points
Players now
0/ 4
0% full
7-day average
0
peak 1
Rank
#13,114
top 59%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,114 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on RE Lab Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RE Lab Vanilla
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RE Lab Vanilla
What the server publishes and what was recorded
| Address | 83.5.229.196:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 10:27 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 231 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 21 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 111 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 42 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 42 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RE Lab Vanilla?
With too few wipes of RE Lab Vanilla on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 41 hours ago.
Server details
How reliable is RE Lab Vanilla, and is it online now?
RE Lab Vanilla is offline at the time of this release; it was last seen 3 hours ago. The figures for the last full day, 1 in all, show it up 29% of the time, 7 of 24 hours. It was first seen by Rust Census on 26 October 2026.
Which location does RE Lab Vanilla run from?
No region is published by RE Lab Vanilla. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 83.5.229.196:28015 is its address.
What version of Rust has been recorded on RE Lab Vanilla?
Rust network protocol 2635 and build 168909 on Windows is the version RE Lab Vanilla runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for RE Lab Vanilla?
The last count for RE Lab Vanilla was 3 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 17:00 UTC: 1 players.
How does RE Lab Vanilla compare with other servers in the rankings?
For seven-day player hours, RE Lab Vanilla is ranked #13,114, placing it in the top 59% of all ranked servers.
Tag details
Which Rust Census filters and lists cover RE Lab Vanilla?
The Rust Census lists that RE Lab Vanilla fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on RE Lab Vanilla carry?
These are the tags RE Lab Vanilla publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for RE Lab Vanilla?
RE Lab Vanilla runs a procedural map, which the game generates.
How is RE Lab Vanilla configured, and what rules does it keep?
No gather rate is recorded for RE Lab Vanilla in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to RE Lab Vanilla?
Enter client.connect 83.5.229.196:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players 4 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.