Statistical profileOffline
Rust Localhost
83.240.97.4:28015 checked 6d ago
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1. Main points
Players now
1/ 2
50% full
7-day average
1
peak 1
Rank
#10,604
top 48%
Last wipe
6d ago
no schedule published
Next wipe
17h
Wed 28 Oct, 16:31 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,604 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Wednesday 28 October, 16:31 UTC, every Wednesday at 16:31 UTC.
2. Players
Figure 1: Players on Rust Localhost
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Wednesday 28 October, 16:31 UTC, in 17h. Every Wednesday at 16:31 UTC · low confidence
Usual gap
7 days
between real wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 17h | Wed 28 Oct, 16:31 UTC | Own schedule |
| 7d 17h | Wed 4 Nov, 16:31 UTC | Own schedule |
| 8d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 17h | Wed 11 Nov, 16:31 UTC | Own schedule |
| 21d 17h | Wed 18 Nov, 16:31 UTC | Own schedule |
| 28d 17h | Wed 25 Nov, 16:31 UTC | Own schedule |
| 35d 17h | Wed 2 Dec, 16:31 UTC | Own schedule |
| 36d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:31 UTC6d ago | 1 | – | running | 0 |
| Wed 14 Oct, 17:58 UTC13d ago | 0 | – | 6.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Localhost
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Rust Localhost
What the server publishes and what was recorded
| Address | 83.240.97.4:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 19:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 517 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 31 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 49 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 262 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 101 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 113 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust Localhost wipe, and how often?
Rust Localhost is wiped on a schedule of every Wednesday at 16:31 UTC. On Wednesday 28 October at 16:31 UTC the next wipe is expected. This world was generated 6 days 4 hours ago.
What should you expect on wipe day at Rust Localhost?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
How reliable is Rust Localhost, and is it online now?
Rust Localhost is offline at the time of this release; it was last seen 6 days 2 hours ago. 3 of 168 hours on across the last 7 full days gives an uptime of 2%. First recorded by Rust Census on 13 September 2026.
Which location does Rust Localhost run from?
A region is not published by Rust Localhost. Rust Census does not look up where the machine stands; it shows where a server says it is. 83.240.97.4:28015 is its address.
Which Rust version is Rust Localhost running?
The version in use on Rust Localhost is Rust network protocol 2635 and build 168801 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Rust Localhost?
Rust Localhost is offline at present; its last recording was 6 days 2 hours ago. Averaged over seven days: 1 players, with a peak of 1.
How does Rust Localhost compare with other servers in the rankings?
The rank for Rust Localhost is #10,604 on seven-day player hours, in the top 48% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rust Localhost?
These Rust Census lists include Rust Localhost: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Rust Localhost carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168801 (Build): Game build: 168801; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Rust Localhost publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Rust Localhost?
The game generates the procedural map on Rust Localhost.
How is Rust Localhost configured, and what rules does it keep?
No gather rate is given in the name of Rust Localhost. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Rust Localhost?
You can open the console in Rust with F1 and enter client.connect 83.240.97.4:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs168801,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168801 | Build Game build: 168801. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.