Statistical profileOffline
dast staging main
83.24.136.11:28015 checked 16h ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 2
Rank
#7,265
top 33%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #7,265 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on dast staging main
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
13.9 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 15:56 UTC7d ago | 2 | – | running | 1 |
| Tue 6 Oct, 18:13 UTC21d ago | – | – | 13.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of dast staging main
What the server publishes and what was recorded
| Address | 83.24.136.11:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 15:56 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 231 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 22 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 107 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for dast staging main: what is it?
Too few wipes of dast staging main are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 7 days 11 hours.
On dast staging main, what happens on wipe day?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 13 hours after it began.
Server record
How reliable is dast staging main, and is it online now?
dast staging main is offline at the time of this release; it was last seen 16 hours ago. Of the 168 hours in the last 7 full days, it was up 24 of them, or 14%. It was first seen by Rust Census on 18 October 2026.
What location has been recorded for dast staging main?
No region is given by dast staging main. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 83.24.136.11:28015 it is addressed.
What version of Rust has been recorded on dast staging main?
This release lists dast staging main on Rust network protocol 2635 and build 169289, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for dast staging main?
dast staging main is offline at present; its last recording was 16 hours ago. Averaged over seven days: 1 players, with a peak of 2. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.
How does dast staging main compare with other servers in the rankings?
The rank for dast staging main is #7,265 on seven-day player hours, in the top 33% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover dast staging main?
These Rust Census lists include dast staging main: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on dast staging main?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169289 (Build): Game build: 169289; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags dast staging main publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on dast staging main?
The procedural map on dast staging main is generated by the game, measures 3,500 and carries seed 12345. The same size and seed produce the same map; RustMaps shows it from this page.
How is dast staging main configured, and what rules does it keep?
No gather rate is recorded for dast staging main in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to dast staging main?
Enter client.connect 83.24.136.11:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs169289,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs169289 | Build Game build: 169289. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.