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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,133 players on 11,699 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

TGDMTAEE

83.223.207.138:29000 checked 11m ago

premium
Release date
Next release
In five minutes (01:55 UTC)
Source
Live server queries
Server address
83.223.207.138:29000
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,353

top 69%

Last wipe

27d ago

no schedule published

Next wipe

7d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on TGDMTAEE

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608003:0012:0021:0005:0014:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 16hThu 5 Nov, 19:00 UTCForce wipe FW
35d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:28 UTC FW27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TGDMTAEE

2000 · seed 2147483647

Map of TGDMTAEE

Table 3: The world

As the server publishes it

MapProcedural Map
Size2000
Seed2147483647
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of TGDMTAEE

What the server publishes and what was recorded

Address83.223.207.138:29000
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:28 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average187 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average12 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average19 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average26 / 225

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for TGDMTAEE: what is it?

The force wipe is the only wipe TGDMTAEE takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 7 hours have passed since this world was made.

What should you expect on wipe day at TGDMTAEE?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of TGDMTAEE?

This release records TGDMTAEE as online. By its own reported uptime, it restarted about 6 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 17 September 2026.

How well does TGDMTAEE perform?

The figures for the last 48 hours give an average of 36 server fps and a minimum of 7. Buildings, deployables and everything else in the world took the entity count to 16,862. Memory use reached 1,760 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for TGDMTAEE?

No region is given by TGDMTAEE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 83.223.207.138:29000 it is addressed.

Which Rust version is TGDMTAEE running?

This release lists TGDMTAEE on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does TGDMTAEE carry?

TGDMTAEE stands at 0 players from 50 slots in this release. The seven-day average for this server is 0 players.

How does TGDMTAEE compare with other servers in the rankings?

The rank for TGDMTAEE is #15,353 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does TGDMTAEE appear among the Rust Census lists and filters?

These Rust Census lists include TGDMTAEE: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

What is meant by each tag shown on TGDMTAEE?

These are the tags TGDMTAEE publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^q (Premium): Joining requires premium status on Rust. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on TGDMTAEE?

The procedural map on TGDMTAEE is generated by the game, measures 2,000 and carries seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is TGDMTAEE configured, and what rules does it keep?

The name of TGDMTAEE carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Joining requires premium status on Rust. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join TGDMTAEE?

Enter client.connect 83.223.207.138:29000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Joining requires premium status on Rust.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^qPremium Joining requires premium status on Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.