Statistical profileOnline
TGDMTAEE
83.223.207.138:29000 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on TGDMTAEE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:28 UTC FW27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TGDMTAEE
2000 · seed 2147483647
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 2147483647 |
8. Server characteristics
Table 4: Characteristics of TGDMTAEE
What the server publishes and what was recorded
| Address | 83.223.207.138:29000 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:28 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 187 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 118 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 12 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 19 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 26 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for TGDMTAEE: what is it?
The force wipe is the only wipe TGDMTAEE takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 7 hours have passed since this world was made.
What should you expect on wipe day at TGDMTAEE?
The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of TGDMTAEE?
This release records TGDMTAEE as online. By its own reported uptime, it restarted about 6 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 17 September 2026.
How well does TGDMTAEE perform?
The figures for the last 48 hours give an average of 36 server fps and a minimum of 7. Buildings, deployables and everything else in the world took the entity count to 16,862. Memory use reached 1,760 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for TGDMTAEE?
No region is given by TGDMTAEE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 83.223.207.138:29000 it is addressed.
Which Rust version is TGDMTAEE running?
This release lists TGDMTAEE on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does TGDMTAEE carry?
TGDMTAEE stands at 0 players from 50 slots in this release. The seven-day average for this server is 0 players.
How does TGDMTAEE compare with other servers in the rankings?
The rank for TGDMTAEE is #15,353 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Where does TGDMTAEE appear among the Rust Census lists and filters?
These Rust Census lists include TGDMTAEE: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
What is meant by each tag shown on TGDMTAEE?
These are the tags TGDMTAEE publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^q (Premium): Joining requires premium status on Rust. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on TGDMTAEE?
The procedural map on TGDMTAEE is generated by the game, measures 2,000 and carries seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is TGDMTAEE configured, and what rules does it keep?
The name of TGDMTAEE carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Joining requires premium status on Rust. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join TGDMTAEE?
Enter client.connect 83.223.207.138:29000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Joining requires premium status on Rust.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^q | Premium Joining requires premium status on Rust. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.