Statistical profileOnline
Liquid Rust
83.223.207.138:28700 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
27d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Liquid Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:28 UTC FW27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Liquid Rust
2000 · seed 2147483647
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 2147483647 |
8. Server characteristics
Table 4: Characteristics of Liquid Rust
What the server publishes and what was recorded
| Address | 83.223.207.138:28700 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411 / 450 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 261 / 300 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 169 on average | 91 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 147 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 128 on average | 50 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 85 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Liquid Rust wipe, and how often?
A monthly force wipe is the sole occasion on which Liquid Rust wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 19 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
On Liquid Rust, what happens on wipe day?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
Is Liquid Rust up, and how well has it held up?
This release records Liquid Rust as online. About 6 days 17 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does Liquid Rust perform?
The figures for the last 48 hours give an average of 34 server fps and a minimum of 8. The world carried up to 16,895 entities, including buildings, deployables and all else. Memory use reached 1,984 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for Liquid Rust?
A region is not published by Liquid Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. At 83.223.207.138:28700 it is addressed.
Which Rust version is Liquid Rust running?
Rust network protocol 2635 and build 168909 on Windows is the version Liquid Rust runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Liquid Rust?
At counting time Liquid Rust recorded 0 players across 50 slots. Averaged across seven days, the count is 0 players.
How does Liquid Rust compare with other servers in the rankings?
The rank for Liquid Rust is #15,326 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover Liquid Rust?
These Rust Census lists include Liquid Rust: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Liquid Rust?
Read by the game's server browser, Liquid Rust publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^q (Premium): This server admits only players with Rust premium status. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Liquid Rust?
The procedural map on Liquid Rust is generated by the game, measures 2,000 and carries seed 2147483647. Because one size and seed give one map, RustMaps can display it from this page.
On Liquid Rust, what rules and settings are in force?
The name of Liquid Rust carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. This server admits only players with Rust premium status. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Liquid Rust?
You can open the console in Rust with F1 and enter client.connect 83.223.207.138:28700; or press Launch Rust and join on this page, and you are connected through Steam. This server admits only players with Rust premium status.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^q | Premium This server admits only players with Rust premium status. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.