Statistical profileOnline
X-PUNCH PvE & PvP [loot x2]
EA 83.217.29.4:27017 checked 10m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#4,642
top 21% · #365 in EA
Last wipe
27d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #4,642 of all ranked servers, the top 21%, and #365 in EA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on X-PUNCH PvE & PvP [loot x2]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers, top 65% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of X-PUNCH PvE & PvP [loot x2]
What the server publishes and what was recorded
| Address | 83.217.29.4:27017 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 04:17 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| #5[坚果]2X Solo/独狼/萌新/养老/月清 | EA · no group limit · 2x · monthly · 3 on average | 0 / 500 |
| [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E | EA · groups of 8+ · 2x · monthly · 2 on average | 2 / 50 |
| SEA-EU 2x 初心者-CH-JP-KR-Main 10/19 | EA · groups of 12+ · 2x · monthly · 6 on average | 3 / 100 |
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 82 on average | 46 / 115 |
| [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 24 on average | 34 / 150 |
| [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 7 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for X-PUNCH PvE & PvP [loot x2]: what is it?
From the force wipe, the next wipe of X-PUNCH PvE & PvP [loot x2] is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 2 hours. The tags list a wipe schedule of one month.
Server details
What does the record show for the uptime and current status of X-PUNCH PvE & PvP [loot x2]?
At the latest check, X-PUNCH PvE & PvP [loot x2] was online. About 6 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
Does X-PUNCH PvE & PvP [loot x2] hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 206; the lowest reading was 36. The world carried up to 47,658 entities, including buildings, deployables and all else. Memory use reached 2,436 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is X-PUNCH PvE & PvP [loot x2] based?
Its EA tag is how X-PUNCH PvE & PvP [loot x2] lists itself in Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 83.217.29.4:27017 is its address.
On which Rust version does X-PUNCH PvE & PvP [loot x2] operate?
This release lists X-PUNCH PvE & PvP [loot x2] on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for X-PUNCH PvE & PvP [loot x2]?
The present count is 0 players on X-PUNCH PvE & PvP [loot x2], out of 100 slots. This release records a seven-day average of 0 players and a peak of 3. An average of 1 players was recorded at 11:00 UTC, the busiest hour of the last 48.
What position does X-PUNCH PvE & PvP [loot x2] hold in the server rankings?
This release ranks X-PUNCH PvE & PvP [loot x2] at #4,642 for seven-day player hours, #365 in Asia, inside the top 21% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry X-PUNCH PvE & PvP [loot x2]?
These Rust Census lists include X-PUNCH PvE & PvP [loot x2]: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
The tags on X-PUNCH PvE & PvP [loot x2]: what do they indicate?
These are the tags X-PUNCH PvE & PvP [loot x2] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EA (East Asia): In the server browser it appears under East Asia. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for X-PUNCH PvE & PvP [loot x2]?
The procedural map on X-PUNCH PvE & PvP [loot x2] is generated by the game, measures 4,096 and carries seed 1303598206. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for X-PUNCH PvE & PvP [loot x2]?
X-PUNCH PvE & PvP [loot x2] carries a 2x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join X-PUNCH PvE & PvP [loot x2]?
Enter client.connect 83.217.29.4:27017 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EA | East Asia In the server browser it appears under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.