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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,961 players on 11,800 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local RaidLab (flat, public build)

83.190.130.89:28025 checked 5d ago

moddedoxide
Release date
Next release
In five minutes (12:25 UTC)
Source
Live server queries
Server address
83.190.130.89:28025
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,348

top 69%

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on Local RaidLab (flat, public build)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.6 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 04:49 UTC9d ago 0 – running 0
Sun 18 Oct, 15:11 UTC10d ago 0 – 0.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local RaidLab (flat, public build)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local RaidLab (flat, public build)

What the server publishes and what was recorded

Address83.190.130.89:28025
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 04:49 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average237 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average154 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average32 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average35 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average25 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average34 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Local RaidLab (flat, public build): what is it?

The rhythm of Local RaidLab (flat, public build)'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 16 hours ago.

On Local RaidLab (flat, public build), what happens on wipe day?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of Local RaidLab (flat, public build)?

The latest count records Local RaidLab (flat, public build) as offline, last seen 5 days 9 hours ago. 24 of 168 hours on across the last 7 full days gives an uptime of 14%. It was first seen by Rust Census on 4 October 2026.

In which location is Local RaidLab (flat, public build) based?

No region is published by Local RaidLab (flat, public build). Rust Census does not look up where the machine stands; it shows where a server says it is. At 83.190.130.89:28025 it is addressed.

Which Rust version is Local RaidLab (flat, public build) running?

This release lists Local RaidLab (flat, public build) on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Local RaidLab (flat, public build)?

The last count for Local RaidLab (flat, public build) was 5 days 9 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Local RaidLab (flat, public build) placed?

The rank for Local RaidLab (flat, public build) is #15,348 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Local RaidLab (flat, public build)?

The Rust Census lists that Local RaidLab (flat, public build) fits are: Modded Rust servers, counted and Rust build servers: listed. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Local RaidLab (flat, public build): what do they indicate?

Read by the game's server browser, Local RaidLab (flat, public build) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What settings and rules have been listed for Local RaidLab (flat, public build)?

No gather rate is given in the name of Local RaidLab (flat, public build). The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Local RaidLab (flat, public build)?

You can open the console in Rust with F1 and enter client.connect 83.190.130.89:28025; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players Slots: 4.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.