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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,169 players on 11,766 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local RaidLab (flat, public build)

83.186.250.106:28025 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (08:30 UTC)
Source
Live server queries
Server address
83.186.250.106:28025
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,318

top 69%

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on Local RaidLab (flat, public build)

Players now and over time, UTC

AveragePeak
0123415:0018:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local RaidLab (flat, public build)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local RaidLab (flat, public build)

What the server publishes and what was recorded

Address83.186.250.106:28025
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 04:49 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average180 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average31 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average84 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average19 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average44 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average30 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Local RaidLab (flat, public build): what is it?

With too few wipes of Local RaidLab (flat, public build) on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 10 days 7 hours have passed since this world was made.

Server details

How reliable is Local RaidLab (flat, public build), and is it online now?

The latest count records Local RaidLab (flat, public build) as offline, last seen 27 hours ago. 55 of 120 hours on across the last 5 full days gives an uptime of 46%. The first sighting of it by Rust Census was on 23 October 2026.

Which location does Local RaidLab (flat, public build) run from?

A region is not published by Local RaidLab (flat, public build). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 83.186.250.106:28025 it is addressed.

Which Rust version is Local RaidLab (flat, public build) running?

This release lists Local RaidLab (flat, public build) on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Local RaidLab (flat, public build) carry?

At this release Local RaidLab (flat, public build) is offline, having last been seen 27 hours ago. Averaged across seven days, the count is 0 players.

What position does Local RaidLab (flat, public build) hold in the server rankings?

For seven-day player hours, Local RaidLab (flat, public build) is ranked #15,318, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Local RaidLab (flat, public build)?

These Rust Census lists include Local RaidLab (flat, public build): Modded Rust servers, counted and Rust build servers: listed. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Local RaidLab (flat, public build)?

These are the tags Local RaidLab (flat, public build) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What settings and rules have been listed for Local RaidLab (flat, public build)?

No gather rate is given in the name of Local RaidLab (flat, public build). The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Local RaidLab (flat, public build)?

Enter client.connect 83.186.250.106:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players 4 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.