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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,938 players on 11,645 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Raid Night (local)

83.140.77.13:28225 checked 1d ago

Release date
Next release
In five minutes (17:35 UTC)
Source
Live server queries
Server address
83.140.77.13:28225
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

1

peak 1

Rank

#11,528

top 52%

No wipes

resets

9 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,528 of all ranked servers, the top 52%, on player hours over the last seven days.
  • It makes a new world every few hours (9 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Rust Raid Night (local)

Players now and over time, UTC

AveragePeak
00.250.50.75115:0016:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:18 UTC1d ago – – – 1
Tue 27 Oct, 17:04 UTC1d ago – – – 1
Tue 27 Oct, 16:14 UTC1d ago – – – 1
Tue 27 Oct, 16:08 UTC1d ago – – – 0
Tue 27 Oct, 15:59 UTC1d ago – – – 1
Tue 27 Oct, 15:53 UTC1d ago – – – 1
Tue 27 Oct, 15:48 UTC1d ago – – – 1
Tue 27 Oct, 15:39 UTC1d ago – – – 1
Tue 27 Oct, 15:33 UTC1d ago – – – 1

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Rust Raid Night (local)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of Rust Raid Night (local)

What the server publishes and what was recorded

Address83.140.77.13:28225
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen27 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - US Long Premium | JUST WIPED 29.10NA · no group limit · 65 on average51 / 100
Rustoria.co - EU East Medium | JUST WIPED 29.10EU · no group limit · 65 on average62 / 100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average6 / 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average3 / 150
My Rust server | Powered by AMPgroups of 8+ · 2 on average0 / 5
EU Hub 01EU · groups of 1000+ · 23 on average0 / 3300

9. Quick answers

From the figures on this page.

Wipe records

When does Rust Raid Night (local) wipe, and how often?

No reset on Rust Raid Night (local) counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server details

What does the record show for the uptime and current status of Rust Raid Night (local)?

The latest count records Rust Raid Night (local) as offline, last seen 38 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. First recorded by Rust Census on 27 October 2026.

Which location does Rust Raid Night (local) run from?

No region is given by Rust Raid Night (local). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 83.140.77.13:28225 is its address.

Which Rust version is Rust Raid Night (local) running?

Rust network protocol 2635 and build 168909 on Windows is the version Rust Raid Night (local) runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Rust Raid Night (local) carry?

At this release Rust Raid Night (local) is offline, having last been seen 38 hours ago. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 15:00 UTC, the busiest hour of the last 48.

What position does Rust Raid Night (local) hold in the server rankings?

For seven-day player hours, Rust Raid Night (local) is ranked #11,528, placing it in the top 52% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Rust Raid Night (local)?

Included in these Rust Census lists is Rust Raid Night (local): Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on Rust Raid Night (local)?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Rust Raid Night (local) publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Rust Raid Night (local)?

Rust Raid Night (local) runs a procedural map, which the game generates.

How is Rust Raid Night (local) configured, and what rules does it keep?

No gather rate is recorded for Rust Raid Night (local) in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Rust Raid Night (local)?

Enter client.connect 83.140.77.13:28225 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.