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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,237 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SADLADS TESTING GROUND

83.137.254.152:28015 checked 13d ago

Release date
Next release
In five minutes (07:10 UTC)
Source
Live server queries
Server address
83.137.254.152:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,129

top 70%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,129 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on SADLADS TESTING GROUND

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SADLADS TESTING GROUND

4000 · seed 1234

Map of SADLADS TESTING GROUND

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1234
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of SADLADS TESTING GROUND

What the server publishes and what was recorded

Address83.137.254.152:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 13:34 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average346 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average459 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average983 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average43 / 250

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for SADLADS TESTING GROUND: what is it?

The rhythm of SADLADS TESTING GROUND's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 22 days 4 hours ago.

Server record

What does the record show for the uptime and current status of SADLADS TESTING GROUND?

SADLADS TESTING GROUND is offline at the time of this release; it was last seen 13 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 11 October 2026.

Which location does SADLADS TESTING GROUND run from?

No region is given by SADLADS TESTING GROUND. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 83.137.254.152:28015 is its address.

What version of Rust has been recorded on SADLADS TESTING GROUND?

The version in use on SADLADS TESTING GROUND is Rust network protocol 2634 and build 167398 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on SADLADS TESTING GROUND?

SADLADS TESTING GROUND is offline at present; its last recording was 13 days 10 hours ago.

How does SADLADS TESTING GROUND compare with other servers in the rankings?

For seven-day player hours, SADLADS TESTING GROUND is ranked #15,129, placing it in the top 70% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover SADLADS TESTING GROUND?

These Rust Census lists include SADLADS TESTING GROUND: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on SADLADS TESTING GROUND carry?

These are the tags SADLADS TESTING GROUND publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for SADLADS TESTING GROUND?

SADLADS TESTING GROUND runs a procedural map of size 4,000 with seed 1234, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On SADLADS TESTING GROUND, what rules and settings are in force?

No gather rate is given in the name of SADLADS TESTING GROUND. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

Join details

What is the way to join SADLADS TESTING GROUND?

You can open the console in Rust with F1 and enter client.connect 83.137.254.152:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players Slots: 4.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build The server runs game build 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.