Statistical profileOffline
Rust Test | Vanilla Solo/Duo
82.67.176.179:28015 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,891
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,891 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on Rust Test | Vanilla Solo/Duo
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 07:53 UTC20d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Test | Vanilla Solo/Duo
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust Test | Vanilla Solo/Duo
What the server publishes and what was recorded
| Address | 82.67.176.179:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 07:53 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 291 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 269 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 26 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 38 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 129 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does Rust Test | Vanilla Solo/Duo wipe, and how often?
The rhythm of Rust Test | Vanilla Solo/Duo's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 20 days ago.
On Rust Test | Vanilla Solo/Duo, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
What does the record show for the uptime and current status of Rust Test | Vanilla Solo/Duo?
The latest count records Rust Test | Vanilla Solo/Duo as offline, last seen 19 days 23 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 8 October 2026.
What location has been recorded for Rust Test | Vanilla Solo/Duo?
A region is not published by Rust Test | Vanilla Solo/Duo. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 82.67.176.179:28015 it is addressed.
On which Rust version does Rust Test | Vanilla Solo/Duo operate?
The version in use on Rust Test | Vanilla Solo/Duo is Rust network protocol 2634 and build 167231 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Rust Test | Vanilla Solo/Duo?
The last count for Rust Test | Vanilla Solo/Duo was 19 days 23 hours ago; it is offline at present.
In the rankings of Rust servers, where is Rust Test | Vanilla Solo/Duo placed?
For seven-day player hours, Rust Test | Vanilla Solo/Duo is ranked #15,891, placing it in the top 72% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rust Test | Vanilla Solo/Duo?
The Rust Census lists that Rust Test | Vanilla Solo/Duo fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
The tags on Rust Test | Vanilla Solo/Duo: what do they indicate?
Read by the game's server browser, Rust Test | Vanilla Solo/Duo publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod). The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Rust Test | Vanilla Solo/Duo?
Rust Test | Vanilla Solo/Duo runs a procedural map, which the game generates.
On Rust Test | Vanilla Solo/Duo, what rules and settings are in force?
The name of Rust Test | Vanilla Solo/Duo carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Rust Test | Vanilla Solo/Duo?
Enter client.connect 82.67.176.179:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167231 | Build The server runs game build 167231. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.