Statistical profileOffline
My Rust server | Powered by AMP
82.64.53.235:28017 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,685
top 70%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,685 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on My Rust server | Powered by AMP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Rust server | Powered by AMP
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Rust server | Powered by AMP
What the server publishes and what was recorded
| Address | 82.64.53.235:28017 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 02:01 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 379 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 223 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 38 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 67 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 85 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for My Rust server | Powered by AMP: what is it?
With too few wipes of My Rust server | Powered by AMP on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 32 days 21 hours ago.
Server record
What does the record show for the uptime and current status of My Rust server | Powered by AMP?
My Rust server | Powered by AMP is offline at the time of this release; it was last seen 27 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 26 September 2026.
Which location does My Rust server | Powered by AMP run from?
No region is published by My Rust server | Powered by AMP. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 82.64.53.235:28017 it is addressed.
On which Rust version does My Rust server | Powered by AMP operate?
This release lists My Rust server | Powered by AMP on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for My Rust server | Powered by AMP?
At this release My Rust server | Powered by AMP is offline, having last been seen 27 days 21 hours ago.
In the rankings of Rust servers, where is My Rust server | Powered by AMP placed?
For seven-day player hours, My Rust server | Powered by AMP is ranked #16,685, placing it in the top 70% of all ranked servers.
Tags, lists
Where does My Rust server | Powered by AMP appear among the Rust Census lists and filters?
These Rust Census lists include My Rust server | Powered by AMP: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Rust server | Powered by AMP carry?
Read by the game's server browser, My Rust server | Powered by AMP publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on My Rust server | Powered by AMP?
The game generates the procedural map on My Rust server | Powered by AMP.
On My Rust server | Powered by AMP, what rules and settings are in force?
No gather rate is recorded for My Rust server | Powered by AMP in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to My Rust server | Powered by AMP?
You can open the console in Rust with F1 and enter client.connect 82.64.53.235:28017; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.