Statistical profileOffline
EU SOLAR SYSTEM 2X
82.42.101.121:28015 checked 21d ago
Connect to this server
1. Main points
Players now
1/ 149
1% full
7-day average
0
peak –
Rank
#14,150
top 64%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 149 slots.
- It ranks #14,150 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on EU SOLAR SYSTEM 2X
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of EU SOLAR SYSTEM 2X
What the server publishes and what was recorded
| Address | 82.42.101.121:28015 |
|---|---|
| Region | – |
| Max players | 149 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 05:52 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 817 on average | 758 / 800 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 605 on average | 376 / 400 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 352 on average | 153 / 180 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 332 on average | 997 / 1090 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 314 on average | 160 / 1000 |
| Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 303 on average | 58 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for EU SOLAR SYSTEM 2X: what is it?
With too few wipes of EU SOLAR SYSTEM 2X on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 21 days 5 hours.
Server details
Is EU SOLAR SYSTEM 2X up, and how well has it held up?
Last seen 21 days 4 hours ago, EU SOLAR SYSTEM 2X is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 8 October 2026.
Which location does EU SOLAR SYSTEM 2X run from?
No region tag is published by EU SOLAR SYSTEM 2X, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 82.42.101.121:28015 it is addressed.
On which Rust version does EU SOLAR SYSTEM 2X operate?
Rust network protocol 2634 and build 167058 on Windows is the version EU SOLAR SYSTEM 2X runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for EU SOLAR SYSTEM 2X?
The last count for EU SOLAR SYSTEM 2X was 21 days 4 hours ago; it is offline at present.
How does EU SOLAR SYSTEM 2X compare with other servers in the rankings?
For seven-day player hours, EU SOLAR SYSTEM 2X is ranked #14,150, placing it in the top 64% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry EU SOLAR SYSTEM 2X?
The Rust Census lists that EU SOLAR SYSTEM 2X fits are: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What is meant by each tag shown on EU SOLAR SYSTEM 2X?
Read by the game's server browser, EU SOLAR SYSTEM 2X publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp149 (Max players): Slots: 149; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): The server runs game build 167058; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for EU SOLAR SYSTEM 2X?
Size 3,800 and seed 1337: that is the procedural map on EU SOLAR SYSTEM 2X, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
How is EU SOLAR SYSTEM 2X configured, and what rules does it keep?
A gather rate of 2x is recorded for EU SOLAR SYSTEM 2X in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join EU SOLAR SYSTEM 2X?
You can open the console in Rust with F1 and enter client.connect 82.42.101.121:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp149,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp149 | Max players Slots: 149. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167058 | Build The server runs game build 167058. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.