Statistical profileOffline
Development Server
EU 82.232.83.205:28015 checked 31d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#15,697
top 67% · #2491 in EU
Last wipe
31d ago
biweekly schedule
Next wipe
8d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #15,697 of all ranked servers, the top 67%, and #2491 in EU, on player hours over the last seven days.
- Its current map went up 31d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Development Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers, top 84% in EU, and #489 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Development Server
Table 2: The world
As the server publishes it
| Map | Your Map Name |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Development Server
What the server publishes and what was recorded
| Address | 82.232.83.205:28015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | trio |
| Wipe schedule | biweekly |
| Last wipe | 26 Sep 2026, 21:04 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rust Planet|VANILLA +|WIPE 27.10 | EU · trio · biweekly · 2 on average | 0 / 500 |
| Rustafied.com - EU Trio | EU · trio · biweekly · 94 on average | 5 / 100 |
| CZ/SK #Začátečníci# | EU · trio · biweekly · 2 on average | 0 / 50 |
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 56 on average | 55 / 200 |
| 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 | EU · trio · monthly · 15 on average | 1 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 0 / 550 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Development Server: what is it?
An estimate from the force wipe gives the next wipe of Development Server. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 31 days 6 hours. The tags list a fortnightly wipe schedule.
Server record
How reliable is Development Server, and is it online now?
The latest count records Development Server as offline, last seen 31 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 26 September 2026.
What location has been recorded for Development Server?
With its EU tag, Development Server lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 82.232.83.205:28015 is its address.
What version of Rust has been recorded on Development Server?
Rust network protocol 2633 and build 163794 on Windows is the version Development Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Development Server?
Development Server is offline at present; its last recording was 31 days 5 hours ago.
What position does Development Server hold in the server rankings?
This release ranks Development Server at #15,697 for seven-day player hours, #2,491 in Europe, inside the top 67% of ranked servers. This release places it #489 among trio servers.
Tags, lists
On Rust Census, which lists and filters carry Development Server?
These Rust Census lists include Development Server: EU Rust servers: the regional count, Modded Rust servers, counted and Trio servers, group limit three. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.
The tags on Development Server: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): The limit is 3 players per team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it are the tags Development Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
How is Development Server configured, and what rules does it keep?
The name of Development Server carries no gather rate. A limit of 3 players applies to groups (trio). It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Development Server?
Enter client.connect 82.232.83.205:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,^b,EU,gmrust,cs163794,ts3,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts3 | Group limit The limit is 3 players per team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Game build: 163794. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.