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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,046 players on 11,640 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Development Server

EU 82.232.83.205:28015 checked 31d ago

trio biweekly wipes moddedoxide
Release date
Next release
In five minutes (21:28 UTC)
Source
Live server queries
Server address
82.232.83.205:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#15,697

top 67% · #2491 in EU

Last wipe

31d ago

biweekly schedule

Next wipe

8d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #15,697 of all ranked servers, the top 67%, and #2491 in EU, on player hours over the last seven days.
  • Its current map went up 31d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Development Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers, top 84% in EU, and #489 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Development Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapYour Map Name
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Development Server

What the server publishes and what was recorded

Address82.232.83.205:28015
RegionEU
Max players50
Group limittrio
Wipe schedulebiweekly
Last wipe26 Sep 2026, 21:04 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rust Planet|VANILLA +|WIPE 27.10EU · trio · biweekly · 2 on average0 / 500
Rustafied.com - EU TrioEU · trio · biweekly · 94 on average5 / 100
CZ/SK #Začátečníci#EU · trio · biweekly · 2 on average0 / 50
RustSpain.com | EU Trio MondaysEU · trio · weekly · 56 on average55 / 200
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average1 / 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average0 / 550

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Development Server: what is it?

An estimate from the force wipe gives the next wipe of Development Server. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 31 days 6 hours. The tags list a fortnightly wipe schedule.

Server record

How reliable is Development Server, and is it online now?

The latest count records Development Server as offline, last seen 31 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 26 September 2026.

What location has been recorded for Development Server?

With its EU tag, Development Server lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 82.232.83.205:28015 is its address.

What version of Rust has been recorded on Development Server?

Rust network protocol 2633 and build 163794 on Windows is the version Development Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Development Server?

Development Server is offline at present; its last recording was 31 days 5 hours ago.

What position does Development Server hold in the server rankings?

This release ranks Development Server at #15,697 for seven-day player hours, #2,491 in Europe, inside the top 67% of ranked servers. This release places it #489 among trio servers.

Tags, lists

On Rust Census, which lists and filters carry Development Server?

These Rust Census lists include Development Server: EU Rust servers: the regional count, Modded Rust servers, counted and Trio servers, group limit three. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.

The tags on Development Server: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): The limit is 3 players per team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it are the tags Development Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

How is Development Server configured, and what rules does it keep?

The name of Development Server carries no gather rate. A limit of 3 players applies to groups (trio). It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Development Server?

Enter client.connect 82.232.83.205:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,^b,EU,gmrust,cs163794,ts3,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts3Group limit The limit is 3 players per team.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build Game build: 163794.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.