Statistical profileOnline
RustGETON
82.223.35.193:25600 checked 10m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#6,459
top 29%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,459 of all ranked servers, the top 29%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on RustGETON
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustGETON
4000 · seed 1234567890
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1234567890 |
8. Server characteristics
Table 3: Characteristics of RustGETON
What the server publishes and what was recorded
| Address | 82.223.35.193:25600 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 18:57 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 508 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 423 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 57 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 58 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 151 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RustGETON?
Too few wipes of RustGETON are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 17 hours.
Server details
What does the record show for the uptime and current status of RustGETON?
This release records RustGETON as online. The uptime it reports puts the last restart at about 6 hours ago. 71 of 72 hours on across the last 3 full days gives an uptime of 99%. It was first seen by Rust Census on 25 October 2026.
How well does RustGETON perform?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. Buildings, deployables and everything else in the world took the entity count to 90,600. Up to 2,421 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does RustGETON run from?
No region is given by RustGETON. Rust Census does not look up where the machine stands; it shows where a server says it is. 82.223.35.193:25600 is its address.
On which Rust version does RustGETON operate?
Rust network protocol 2635 and build 168909 on Linux is the version RustGETON runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for RustGETON?
At counting time RustGETON recorded 0 players across 10 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 16:00 UTC: 2 players.
In the rankings of Rust servers, where is RustGETON placed?
For seven-day player hours, RustGETON is ranked #6,459, placing it in the top 29% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry RustGETON?
The Rust Census lists that RustGETON fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on RustGETON: what do they indicate?
Read by the game's server browser, RustGETON publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for RustGETON?
Size 4,000 and seed 1234567890: that is the procedural map on RustGETON, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for RustGETON?
No gather rate is recorded for RustGETON in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to RustGETON?
Enter client.connect 82.223.35.193:25600 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.